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Can you make the carrier aircrafts... Stronger? they are unable to kill a thing, replacing them with bombers would make more sense
Artemis are surely fast but noticed they are killable as missiles keep chasing them, just fast and can avoid Gatling shots better than any other bomber.
really great Mode and development i see.
Thank you for your work so much!
i would like also to give a few suggestions if possible as well
1- naginata Cruiser to have a rocket launcher anti Air system would be really cool, like Giga fortress missiles but less damage to not ruin the balance and so they can be able to accompany the new carrier as well
2- AI in skirmishes really is messed up building defenses and same units in massive numbers of them, but to let it build diffierent more units so it can be in handy between 2 AIs or PvAi.
3- limitation on building T4 units like Flying shogun BS and other units but as trade off give them faster rate of fire.
this would make it much more fun imo.
Making a use of the V.I.P Building model and let building be required to make super units and T4 units would also add more balance.
Japan Carrier is kind of weak for a carrier type, giving it bombers and fighters to spawn like min tengus as fighters and Sky wing as bombers would be kind of cool, just like how toy factory spawn mini apocs
stable, so fun, really nice modifications that even beated EA Tbh lol
These things are not fixes, just an ideas i thought would make navy and other stuffs at low and mid tiers more useful and give a room for them to breath and fight rather than all super units at the end of finishing off progressing the techs.
with all these new amazing units and modifications, have you thought about adding the supersonic attack aircraft?
i guess that's the only thing that's missed and it would be wonderful to be able to play with it, maybe as anti air only?
which update still have these drones?