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Newbie map and script maker. My objective is to do just a single custom story in my life!

Comment History
entropy_maker91
entropy_maker91 - - 24 comments @ Breach (Amnesia Custom Story)

Ce sto a provà io solo da quest'anno! Ho già costituito due mappe, ma ne ho di strada da fare! Il problema si pone con lo scripting in sé, hehe! :D Non essendo pratico dovrò presto impratichirmi. Appena diventerò più bravo e avrò tempo libero da usare, vorrei fare diverse CS, avrei in mente un botto di idee.

Fare modding con Amnesia equivale quasi a scrivere ghost story su editor, piuttosto che su carta o fogli digitali.

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Breach (Amnesia Custom Story)

L'orgoglio italiano su Moddb! ;)
La sto riscaricando, poiché l'avventura in sé è ben fatta.
Una singolare esperienza, costruita attorno un fil rouge decisamente sensato. Mi ha colpito molto il metodo di navigazione da una stanza all'altra e da un'area all'altra all'interno del palazzo.

Da giocare e rigiocare volentieri anche nel 2019! Complimenti. Avrai/hai in mente ancora altre storie da sfornare?

PS: l'aggiunta di flashback e/o lettura recitata di alcune note in un italiano perfetto e datato sarebbe stata la morte sua per questa CS.

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Simulacrum

Ha! And me that I re-played the whole mod just to see what would have been happened if I would have put the red page on the magic spellbook, curious to see what would have been happened! A little changing on something. Won't tell, but so subtle!

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Legend of Amnesia

I am already stuck at the Mansion! After breaking the window and obtaining acid, what am I supposed to do??? D:

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Father's Secret Laboratory CZ

AT LAAAAST!!!! I finished this CS! :D After several bugs and WITHOUT oil - yeah, that glitchy situation at the "cell corridor" I resolved by loading the statue savestate, smart action.

Reception: MAN, YOU'RE SERIOUSLY SICK IN YOUR MIND! :D That darkness and those locations fit PERFECTLY with both the story and the gameplay!!! Just the advice of doing, in some parts, the double layer in order not to "watch over the walls" the texturing and the design! The aesthetical look is always of primary importance. ;)

Anyway, 8/10! Congrats, you deserved it! Keep on like this, good ideas in your mind!

Good karma+2 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Father's Secret Laboratory CZ

TIP: search for a certain kind of wall ;)

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Father's Secret Laboratory CZ

I thought about the idea of modifying scripting log in the proper folders. Well, I'll consider that idea. Luckily, I got a working Smolnesia mod, which allow me to replay the game at the maximum of speed WITHOUT altering the scripting. Also, a chance to save more oil and sanity potions.
Thanks for the tip, Cavri! :)

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Father's Secret Laboratory CZ

I have been NOT ABLE to finish this, but I HAVE BEEN ABLE to arrive at the laboratory!!!! That's a very good CS, made by a right amount of darkness and scary sounds and music! I DO NOT WANT TO REPLAY THE STORY AND AVOID THE GLITCH AFTER BEING DEAD IN A... ROOM WHERE I FIND A KEY, SORROUNDED BY A GIGANTIC CELL, WITH A BIG FALL IN THE VOID TEXTURE... AND THEN I CAME BACK AT THE LONG CORRIDOR, WHERE THE SUITOR CHASE ME, BUT THE ELEVATOR WON'T WORK ANYMORE! :(

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ SDP [RELEASED]

I'm having a chaptered good adventure, which seems to be very immersive, especially for the places you made me visit, explore and LIVE (because the walkthrough is built like I'm living it)!

Well, I'll finish in the evening of this day, 'cause it's quite 2:00 am in here. Time to sleep... and to dream... 3:)

Good karma+2 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Horror School

:D hope to have mind and time to that ambitious project.

P.S.: Have you tried to get some school credits from the work you did? Maybe for IT classes the CS could be a very useful tool for a certain kind of study. ;)

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Amnesia:Those Who Were Forgotten FINISHED

I played this story about... 2 years ago...

AAND... the first thing I thought in the gameplay was: "AT LAST AN INTERESTING ORIGINAL STORY!!!!" :D

So, the riddles and ways to make progress have been perfected by the disturbing background of the PLACES!!! Excavated in the depth of concrete, I could have felt the hard breathing of the character. The idea of an excavated castle... brrrr, the creeps! I guess nobody could experience something like that. Then, the progressing... well, I'm a lantern waster, so it was difficult sometimes, especially if I enabled the dynamic shadows of lights and easier for the applying of the pickable candlestick mod.

In brief, appreciating the story made me appreciating the whole, in addition with sometimes the sensation of GREATNESS and LARGE SPACE TO EXPLORE. I guess I will replay the CS as soon as I can! ;)

9,5/10

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Verlorener: Chapter 2

In the name of every Verlorener part... that's a fantastically well made custom story AAAAND.... THE SO-CALLED NEW MONSTERS have been A GREAT IDEA, because I really have been disturbed by them!

An advice?? To unite and make a singular custom story, which would include both chapters! So, you will have a more fluidly flowing story, which could give a sense of appreciated length of the game, in my opinion.

Good karma+2 votes
entropy_maker91
entropy_maker91 - - 24 comments @ The Lightning Shadow - Chapter 2

Sorry to reply after 2 years!!! Yeah!!! I discovered that by chance! :D That was like... NARNIAAAAAA hahahahah!!! Anyway, nice chapter dude!

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Horror School

Hehe I found that odd for a school having a long void corridor, even if the photogallery shows a great quite empty total white room! ;)

Yeah, man! Nice... tour in your school! Maybe one day - with plenty of my absent patience (my bad D:) - I will try to recreate the University where I took the bachelor degree. Totally big! Perfect to arrange ideas for a ghost story! ;D hehe!

Were you inspired by a REAL ghost story about your High School?

Good karma+2 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Horror School

Woah! Absolutely amazing! It seemed I visited that High School! It was like a virtual travel inside the structure.

The atmosphere was catchy; the minimalistic of details, quite perfect; the ambition in creating every single classroom is the point of the whole concept.

So, thanks to have welcomed me inside (I guess) the school you attend(ed). Now I feel I could know every place of that building! Where to apply for doorkeeping? Hahahah! :D

P.S. : In the real school, what's in the underground floor? I'm curious. :) And where's the Headmaster's room? Hehe!

Good karma+2 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Amnesia: Alchemist's Secret [Will never be released]

Ahhhh a new original alchemist story? Can't wait! :D

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Smolnesia - The Dwarf Descent -

This tool saved me from being stuck in many custom stories! Thanks! It's very useful!

Good karma+3 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Simulacrum

In a single word: EXCELLENT WALKTHROUGH and ORIGINAL HISTORY!

Like an Eastern gothic story!

The gameplay has been a singular experience, in which I appreciated all the riddles and the conundrums parts.

The music? PERFECT and SINGULARLY ENTHRALLING! The spannung meter has been perfectly conceived, because everything happened all of a sudden, like in reality.

My compliments!

PS: at the final part, I lost 30 mins in understanding the mechanism of the mechanism itself for THAT access, you know what I mean! :D

Good karma+3 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Amadeus

A-MA-ZING!

Certain map designs reminded me to Kraven Manor, especially the cellar-like corridors...

I perfectly went on the story, without any problems. The plot is very original, even though I didn't expected such that ending. Surprisingly amazing!!!

Good karma+3 votes
entropy_maker91
entropy_maker91 - - 24 comments @ The Shadow of the Ramlord

Can't wait to play Amnesia this summer! :D

Good karma+4 votes
entropy_maker91
entropy_maker91 - - 24 comments @ Amnesia - The Fugitive - Episode Two

Re-played for the second time. :-D AMAZING AND REALLY THE BEST AMONG ALL CUSTOM STORIES!
The first time I found every secret note lying in hidden corners; the second time I only found the second secrete note, hehe!

PS: Get moved the first time, at the hearing tunes from "The Sound of Silence", cover from Disturbed... YOU HAD WELL TRIGGERED THE SOUNDTRACK TOO! I love that band. :')

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ The Lightning Shadow - Chapter 2

I don't succeed in re-take my lantern in the STORAGE room... and I'm trying for 2 years!!! :-D How can I open the chest and take the lantern? Thanks in advance!

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Dark Demise - prison patch

Really appreciated the plot and playthrough...but still bugs and anomalies at the door of the "Nave" map : is it normal that, once passed the "handmade" bridge in the "Prison" map, the character begins to walk slowly and pushed back? And again : is it normal that, once entered to the nave, the audio crashes and the carachter is forced to proceed backwards until the end of the game? I found that so queer...
Anyway, I resolved that, by waking backwards until the door and without turning totally in front of that and then the anomalies don't appear.

Good karma+1 vote
entropy_maker91
entropy_maker91 - - 24 comments @ Key to Freedom

As a newcomer in journalism, I would like to make a review of this custom story. Unfortunately, the "add review" button doesn't work...so I will speak by 1st person, just as a simple player...

"OBJECTIVE" IMPRESSIONS : Since the presentation, I thought that this custom story would be serious and not the same ironic attempts - even if I appreciate them. I really like the not so clear plot. You can imagine a traveler, in search of shelter, that found this mysterious castle, from which you can access by breaking into it in a very brave way - in my opinion, naturally.
I was realy captured by puzzles, with the right dose of adrenaline, fear and ingenious ways to continue your walkthrough.

"SUBJECTIVE" IMPRESSIONS : I have been stuck so many times in some points - I don't want to mention them, *laugh-face* - but it's a good thing for the length of the game - The longer, the better!

CONTRAS : I finished that in three days...uff, too less for me, *sadface*..

Good karma0 votes