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Hey, I'm just a guy who enjoys building/deploying/managing high performance computing systems, graphic design and the occasional LANparty. Recently I've taken an interest in 3Dmodelling; we'll see what happens. I'm a big fan of Valve and their highly versatile Source engine. Fanboy you say? Ha! The large amount of great mods makes it every gamer's friend; you just can't beat the value! :D

Comment History
EkaInfinitos
EkaInfinitos - - 16 comments @ MOTY 2011 - Flooded

Nice tie.

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ 1.05 Weapon Preview -- Ruger Mk III

Nice work indeed; I feel like I can reach into the screen and grab myself a nice new piece. I imagine the integrally suppressed version would be very useful in this mod.

Good karma+2 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ Space Love: Beta

I am interested in giving your game a try under Linux; however when I switch to the Linux file list, it still only displays the Windows binary. Where can I get the Linux version?

Thanks

Good karma+2 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ Introducing Desura

Beautiful.

We all knew somebody would do it eventually, we all knew it was coming. Now we know that it will be done properly.

Thanks Moddb!

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Left 4 Dead

Ooo, another large install. It'll be worth it though; designed from the ground up for infinitely re-playable, hardest-core, bullet-sweating, wet-your-pants, pulsating zombie deathtrap. The game will probably come with a waiver releasing liability from Valve in the event that you die of dehydration from sweating, pants wetting and/or crying.

I can't wait.

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Insurgency - Status Update

I've been waiting about as long and hard as one can for this glorious day to come about. Great work guys! Now that you're in with Steamworks, what are the chances of seeing some in-game achievements? Do you plan on implementing the stats bit of Steamworks in the near future?

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Earth's Special Forces :: Open Beta: Final released

epic win.
Seriously though, I've been watching this one for a while and now that it's reached critical mass, I can no longer find trivial excuses not to download it. Also, you trailer is a exceptionally fine piece of work, me likes.

Good karma0 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ PVKII Beta 2.0 Released!

I love this game and now that I've got all of my friends addicted to it, We'll have massive PVKII LAN Action!

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ We're not dead, we're just resting

Hehe.. pseudo-push-ups

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Insurgency Beta 2.1 RC - out now!

Oh man, I love this mod! It's so beautiful and polished, I'd actually pay for it!

Good karma+2 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ Eternal Silence 3.0 Client Released!

No kidding! I had been waiting for this one...

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Modular Combat

Looks like fun! Downloading now...

Good karma+2 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ Empires

Awesome! I've been ranting my head off to people about how a game like this would be totally insane; an RTS where each unit is played by a person! Downloading now...

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Stargate Total Conversion II

I love the concept and what the mod was out to accomplish; on that you have my commendation. However, the load time seem a tad on the slow side, even for local servers. I believe that the human arm skins could use more detail as well as touch ups to the skin/model/animations for the FN P90. I too was hoping there would be moregate interaction. Perhaps make a gametype that uses different worlds similar to Battlefield 2 gameplay? Tau'ri start from the SGC and the Goa'uld start from a system lord mothership or something. Have a few worlds in between and hop back and forth depending on how the local battles go fare at those sites. Eventually, one team opens a wormhole from the last site the the other team's base for the final hour. Maybe just have the teams start in their respective bases like a prep or ready room before heading off world. I think that would be neat for any game type, just my two cents. Once again, nice work!

Good karma0 votes
EkaInfinitos
EkaInfinitos - - 16 comments @ Stargate Total Conversion II

Oh man, I can barely contain myself...AHHH!!

Good karma+1 vote
EkaInfinitos
EkaInfinitos - - 16 comments @ Synergy

Just wanted to let you guys know that I love this innovative mod! Been playing it for about a year now at LANparties and sometimes you just can't beat a bit of co-op action. Good work :)

Good karma+2 votes