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Life can be wondrous. Life can be hell. The trick is to learn and enjoy.

Comment History
ejdaley
ejdaley - - 5 comments @ SmoothParry (STEAM)

Is there anyway to have this mod not tied to the assembly file?

Good karma+1 vote
ejdaley
ejdaley - - 5 comments @ Playstation Buttons UI Mod

Hey, just an FYI, with this 'mod', the health bar and flashlight battery indicator shows up in nightmare mode.

Good karma+1 vote
ejdaley
ejdaley - - 5 comments @ Playstation Buttons UI Mod

Thank you! I use a PS3 controller and the Xbox prompts screw me up sometimes.

Good karma+1 vote
ejdaley
ejdaley - - 5 comments @ Degrees of Alien AI Intensity Mod (v2 Fixed?)

Thank you for the response. I wanted to report, I've been using the mild version, on nightmare. I'm in Gemini Labs. I notice the alien is on my tail almost always and likes to camp in vents very close. I swapped in your absent version. And while the alien wasn't showing up instantly, he still showed up. So, I don't know if the mod is working as intended. I understand he'll still appear for scripted events, but this is happening when I'm just roaming around.

Good karma+1 vote
ejdaley
ejdaley - - 5 comments @ Degrees of Alien AI Intensity Mod (v2 Fixed?)

Hi. I downloaded this and I could tell the alien acted differently. However, I'm wondering if you can explain specifically what you changed. I know the alien has a wider roam area, but what else? Was his activity in vents changed? And how does this work with the difficulty levels? Does your mod have the alien act the same across difficulty settings? For what it's worth, I'm on nightmare.

Good karma+2 votes