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Edrobot
Edrobot - - 1 comments @ Knight Mod V0.60

Messed around in survival mode with this, and I've got some feedback:
* A lot of stuff looks glitchy in the army painter; missing textures and all that.
* While true to the tabletop, the limited army roster makes it feel a bit shallow.
* They're kinda overpowered? Like I parked a tier 2 knight paladin in front of greater greater chaos daemons and it took them several minutes to take my knight down.
* I also got the sense that a bunch of the models come from the Unification Mod itself. Since you require it as a mod to begin with I dunno if you're allowed to do that or not, but you might want to see if you can get permission from the original modelers to use them in your submod.

Again, I really like the idea of having an army centered around a handful of tough-to-take-down titan units. But I think the design doc needs a second draft.

Good karma+1 vote