• Register

This member has provided no bio about themself...

Comment History  (0 - 30 of 44)
eddiefonzarelli
eddiefonzarelli - - 44 comments @ A quiet place for murder

Cool Idea :)

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Duke it Out in DOOM version 1.0B

Congrats on the release!

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Its doom, Just restart

or restart and use cheats to get you back to where you felt you were

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

So, bout the same time Episode 8 comes out?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Seems like, while trying to get zandy to launch from steam, I had not followed instructions when renaming the exe. Should be good to go

See y'alls later

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

I want to be part of the hype but when I try to join a server on doomseeker, DOSBOX opens but Doom won't launch.

What simple mistake have i made?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

but how do you KNOOOOOWWWW this???

i will gladly watch a countdown like i did for 16 hours with fallout 4

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

i though sarge was releasing some kind of standalone that didnt require the doom.wad

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

DAMN IT PK the hype train was slowing to a manageable pace.

WHY you wanna speed it up again?!?!

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Which test is the latest? I have Apr 13th here.

PKiller! whats news bruv? Give us a little taste of what you've been upto :)

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

sorry this is unrelated but I think I found a bug in E3M8.
After Killing the SM the level doesn't end.

I playing on Zandronum with the feb 10th tester and the BD Overkill co-op mod for the record.

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Ill just leave this here : Mediafire.com

Good karma+2 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

link plz?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Is there a Tut on .pk3 exploring? Id love to see what its all about

Good karma+2 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Quaker540's Sub-Mod V17C

I must have some settings wrong...blood drips for the ceiling but there are not blood splatters on it. No blood on the floor either

also the enemy sprites seem slightly lower resolution than normal

V 17c btw

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Quaker540's Sub-Mod V17C

Hey quaker
Your latest version is v18 correct?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

Agreed. While PKillers stuff was removed due to conflicts with the BYHAE modder(s?) you could tell the work he did was quality and fit right alongside the concept of BD.

His eye for cool fatalities mirrors my own.

Too bad i can't code, draw, script or anything of the sort worth a ****

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom

More please! I think there should be at least one of these absolutely ridiculous finishers for each monster.

I mean, the imp is dead after the headbutts cave its face in then your just beating a dead horse with the leg rip beatdown.

Memories of quan-chi from MK4 :)

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BD MLG Pro V6

I don't watch any MLG but i need to know what the intervention reference is? Is it a mistranslation or just some hardcore nerd ****?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom news on January

That .gif tho.

**** me Mark you've outdone yourself on this one!

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom news on January

That .gif tho.

**** me Mark you've outdone yourself on this one!

Good karma+2 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom news on January

Oops, Its eddie btw. Lol

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ Brutal Doom version 19

same here bruv, Try BD Spergelord edition aka BDSE. Make sure you grab the persistent blood and gore mod, and the shootable corpses mod

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ pa1nki113r

Looks like Pkiller has taken it down to honor the wishes of the Guy doing BYHAE. Check this out
Facebook.com

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ pa1nki113r

What is going on here?

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BRUTAL DOOM: PA1NKI113R SUPREME COMPILATION V7.1

Sounds good! THe Auto shotty with a 10-12 round clip and a slightly faster fire rate threatens to make the SSG almost obsolete anyway

Good karma+2 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BRUTAL DOOM: PA1NKI113R SUPREME COMPILATION V7.1

That 'blue' AR might be the weapon I use the least. When I need quick and instant DPS its always the VAC minigun.

PKiller, If you made the chainguns primary fire act exactly like the VAC minigun you could remove that altogether.

While the weapons do at times seem cluttered the main issue I have is using the mouse wheel to scroll through them. WHen scrolling to shottys from ARs for example it goes SSG> Auto > Pump. I reckon it should be in the same order as when one is selecting weapons with numbers. In this specific example Pump > Auto > SSG.

That Red AR needs to stay though. Just like SgMark intended with the base assault rifle it needs to stay relevant throughout the game.

What else would i use to pick off straglers in the most efficient way possible?

Good karma+2 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BRUTAL DOOM: PA1NKI113R SUPREME COMPILATION V7.1

That new Wolfenstein is a brilliant game. Best game available on 'next-gen' consoles imo

Good karma+1 vote
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BRUTAL DOOM: PA1NKI113R SUPREME COMPILATION V7.1

after a bit more play i find the fatalities glitch constantly ONLY if one kills another enemy while already in an execution.

and Juggernaughts...REALLY BRUV?! I don't even...

Good karma+3 votes
eddiefonzarelli
eddiefonzarelli - - 44 comments @ BRUTAL DOOM: PA1NKI113R SUPREME COMPILATION V7.1

love you right now!
love all of this right now!

Good karma+2 votes