Cool Idea :)
Congrats on the release!
Its doom, Just restart
or restart and use cheats to get you back to where you felt you were
So, bout the same time Episode 8 comes out?
Seems like, while trying to get zandy to launch from steam, I had not followed instructions when renaming the exe. Should be good to go
See y'alls later
I want to be part of the hype but when I try to join a server on doomseeker, DOSBOX opens but Doom won't launch.
What simple mistake have i made?
but how do you KNOOOOOWWWW this???
i will gladly watch a countdown like i did for 16 hours with fallout 4
i though sarge was releasing some kind of standalone that didnt require the doom.wad
DAMN IT PK the hype train was slowing to a manageable pace.
WHY you wanna speed it up again?!?!
Which test is the latest? I have Apr 13th here.
PKiller! whats news bruv? Give us a little taste of what you've been upto :)
sorry this is unrelated but I think I found a bug in E3M8.
After Killing the SM the level doesn't end.
I playing on Zandronum with the feb 10th tester and the BD Overkill co-op mod for the record.
Ill just leave this here : Mediafire.com
Is there a Tut on .pk3 exploring? Id love to see what its all about
I must have some settings wrong...blood drips for the ceiling but there are not blood splatters on it. No blood on the floor either
also the enemy sprites seem slightly lower resolution than normal
V 17c btw
Hey quaker
Your latest version is v18 correct?
Agreed. While PKillers stuff was removed due to conflicts with the BYHAE modder(s?) you could tell the work he did was quality and fit right alongside the concept of BD.
His eye for cool fatalities mirrors my own.
Too bad i can't code, draw, script or anything of the sort worth a ****
More please! I think there should be at least one of these absolutely ridiculous finishers for each monster.
I mean, the imp is dead after the headbutts cave its face in then your just beating a dead horse with the leg rip beatdown.
Memories of quan-chi from MK4 :)
I don't watch any MLG but i need to know what the intervention reference is? Is it a mistranslation or just some hardcore nerd ****?
That .gif tho.
**** me Mark you've outdone yourself on this one!
That .gif tho.
**** me Mark you've outdone yourself on this one!
Oops, Its eddie btw. Lol
same here bruv, Try BD Spergelord edition aka BDSE. Make sure you grab the persistent blood and gore mod, and the shootable corpses mod
Looks like Pkiller has taken it down to honor the wishes of the Guy doing BYHAE. Check this out
Facebook.com
Sounds good! THe Auto shotty with a 10-12 round clip and a slightly faster fire rate threatens to make the SSG almost obsolete anyway
That 'blue' AR might be the weapon I use the least. When I need quick and instant DPS its always the VAC minigun.
PKiller, If you made the chainguns primary fire act exactly like the VAC minigun you could remove that altogether.
While the weapons do at times seem cluttered the main issue I have is using the mouse wheel to scroll through them. WHen scrolling to shottys from ARs for example it goes SSG> Auto > Pump. I reckon it should be in the same order as when one is selecting weapons with numbers. In this specific example Pump > Auto > SSG.
That Red AR needs to stay though. Just like SgMark intended with the base assault rifle it needs to stay relevant throughout the game.
What else would i use to pick off straglers in the most efficient way possible?
That new Wolfenstein is a brilliant game. Best game available on 'next-gen' consoles imo
after a bit more play i find the fatalities glitch constantly ONLY if one kills another enemy while already in an execution.
and Juggernaughts...REALLY BRUV?! I don't even...
love you right now!
love all of this right now!
eddiefonzarelli
Eddie joined
This member has provided no bio about themself...