You are welcome.
They look dangerous. Nice work!
Nice mod :)
beware of traps
We'll start Reconquest of the Rim immediately after ground / space unit rosters are fully complete for main factions.
At-at is rebalanced as all other vehicles too. Now it's more deadlier, capable to transport infantry, but slower and bigger compared to original sizes
Flat mesh with texture ;)
Maybe more brighter flames? )
All imperial symbols will be removed from post-imperial worlds in scenarios which will take their place after establishment of New Republic.
But I see no sense in making in-game scripts changing planet's battlefield in accordance with its affiliation.
p.s. Most people don't care. I still see hammers & sickles and soviet-styled slogans all around those countries which declared decommunisation.
Thanks. We're inspired of any good mod, not only of Thrawn's Revenge :)
yes, it would be an extra waste of time and energy
At first, we have no Underworld faction. Underworld worlds - I mean those which are traditionally connected with hutts, pirates, smugglers, etc.
And yeah, as for now I don't see any sense in changing banners in accordance with political affiliation.
Why? Just go travelling to Eastern Europe :)
Communism has fallen 30 years ago, but there are still so many 'historical artifacts' and nobody cares about them)))
I realized the goal of this mod to explode PCs of everyone who plays it (or at least mine) :D
а почему сразу на моддб не залили, если не секрет?
Please, upload the mod on moddb or any other resource if you don't mind. Yandex disk is forbidden in my country. So, it can be easier to download the mod for me and other Ukrainians if it isn't hosted on Yandex.
Thanks in advance :)
Thank you very much :)
I think it will be better to place this gun on modified platform of Hypervelocity Cannon, as it will be removed from the game and replaced by W-165 Turbolaser for Empire faction.
Simply, but gorgeous :)
Данный проект имеет лишь косвенную связь с СХ. Так что ответ - нет.
or something from Dead Space)
Overhaul of basic scenarios is planned. There are also some new scenarios to come, on which we're working at the moment.
Yeah, I'm working on expanding of Sixth house related content.
Я все еще думаю, стоит ли делать мастер-файл с ассетами или нет. Думаю к моменту выхода модуля со "снами" я уже определюсь с этим вопросом.
Многие классные идеи с 1.8 перейдут в этот проект. Сюжет правда изменится и не будет таким нелинейным как раньше, однако, на мой взгляд, должно получиться не хуже.
На отдельные мини-моды со своим контентом, да. Все это для решений проблем совместимости, дабы включать/выключать конфликтующие модули.
It also will be much more easier to translate those mini-mods into English, rather than one huge mod.
At least this track will be included. Hope more to be composed.
Anyway, I'll upload there the last version of CH, so you can visit new Vivec city by yourself.
Deleted. Are they needed?