Does this activate 40 unit armies?
Does this activate 40 unit armies?
can you also make a simple mod, that changes the difficulty settings in such a way, that wild animals do not become more aggressive on higher difficulties?
will you re-upload the files?
I still cannot get it to run on steam.
I want to play the phoenix rising mod and it will simply not work and I have no idea why.
I got it to work for around a day, but after that it just simply refused to start up the mod... like I said: I have no idea why. some ideas would be appreciated.
how do I install it in the steam verion of SW:EAW-FOC?
you wouldn't, by any chance, be up to a multiplayer match, right?
it is, but the amount of units stay the same.
some people here who want to meet up and play this mod against a friend of mine and myself?
where did you even get the V1?
please make an update for 64 bit I can't start it on my PC and my first guess is: 64 bit problems (yes I updated beforehand)
Thanks.
Dune
out
yeah... the reason that battle was messy is the strategy behind it. it's actually the most basic concept of strategy: binding forces. so instead of aiming for the annihilation of the reapers, the forces of the united galaxy aimed to bind them to the battle in space, while their ground forces were making the actual moves to win the battle. if they expected to win, it would have been less messy.
wel... I'm ok with that :) just wanted to make sure (and it would be great if you could release an alpha soon ;) )
Hey Guys
good work so far, But I do have a question:
will the full Alpha be released for entrenchment as well or will you concentrate solely on rebellion for now?
Dunestyler
joined
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