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Despite taking longer than anticipated, my Hiragana and Katakana game's alpha demo is now live!
I added 2 difficulty settings, so that beginners could ease into learning the kana and more experienced readers would still be able to find a challenge.
I also fixed a few bugs behind the scenes; mostly involving mundane issues like horizontal tile alignment.
My most interesting achievement is, in my opinion, the Kana Slicer minigame which plays similarly to Fruit Ninja.
My 10-level demo is now live on itch.io, and is playable in the browser.
My next objective is drawing up a plan for the 'Minimum Viable Product' version of the game; which will be version 1.0 of the full PC release on Itch.
The game's next iteration will feature more lessons in Hiragana and Katakana, smoother animations and a relaxing oriental soundtrack.
A developer and publisher of educational games including Let's Learn Korean! Hangul.