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RSS Reviews
6

Heroine's Quest: The Herald of Ragnarok

Game review

It's hard to be critical of this game, seeing that it's a free fan creation. It's very clear that the designers had a profound love for the Quest for Glory series, probably my favorite game series of all time.

Unfortunately, the nostalga and the desire for another QfG-like experience only got me so far into this game. The norse myth influence is too overbearing and is often boring. I grew tired of clicking through dialog about gods and legends that had little to do with what I was doing in the game. I generally enjoy when games use old myths to inspire their stories; it gives things a certain amount of weight. But in this case it's all too much. What should have been flavor feels like a Wikipedia dump.

The puzzles are often contrived and frustrating. A seemingly straightforward goal will engage you in a lot of hoop jumping that only serves to drag things out rather than make the goal more interesting. Also, it is sometimes unclear whether or not skill levels influenced an outcome, so you end up needlessly grinding a skill, and trying things over and over, death after death, only to discover that your success or failure wasn't governed by skill at all. It isn't fun.

The idea of the cold system was an interesting idea, but in practice, it's just a death timer that limits your ability to explore.

But mostly, I found it all very uninteresting. Characters, plot, world and all. There isn't anything there to encourage me to slog through all this frustration.