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Level designer, Environment artist, Tech artist.

Comment History  (0 - 30 of 291)
diolator
diolator @ Ridiculous_Death

Hello hello!

Man, i saw your work with neuro systems. My god, that Condemned textures are awesome.

So i now highly interested HOW do you DID that magic? Is it tough to learn? Can you refer me to lessons or tutorials? I would be so grateful

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diolator
diolator @ Silent Hill: Alchemilla

The game has autosaves and also manual saves that can be activated via red circles.

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diolator
diolator @ Quake 2 Retexture Project

It is in development. SO u cant for now.

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diolator
diolator @ Quake 2 Retexture Project

I appreciate it.

Reply Good karma+1 vote
diolator
diolator @ False Dawn 1.0 - Archive

one the best SP mods ive seen as a game developer and player.

Reply Good karma+1 vote
diolator
diolator @ q2 texture lighting

Thanks. Btw there is no any Ambient Occlusion atm. ALl lights are fully dynamic which will be a good base for upcoming RTX tech. When we will make our first remaked enemy there will be quality almost as the Quake IV (polycount, shaders and even more like SS shader, etc.).

Reply Good karma+2 votes
diolator
diolator @ Old one texture for Machine Gun

you mean there is not enough dirt and rust on the texture?

Reply Good karma+1 vote
diolator
diolator @ Silent Hill: Alchemilla

thank you for playing, man

Reply Good karma+4 votes
diolator
diolator @ Quake 2 Retexture Project

Just read the header of mod.

Reply Good karma+1 vote
diolator
diolator @ quake 2 textures comparison

Texture is just a part of remaster. There will be other cool thing but they will not ruin gameplay or anything like that.
I worked in gamedev in several studios and this project - for my soul.

Reply Good karma+1 vote
diolator
diolator @ Quake 2 Retexture Project

If i will finish this before id Software or someone, who work with them - that`s would be cool. Otherwise, id can do the Quake 2 remake with its full power of id tech 5. Before me...

Reply Good karma+1 vote
diolator
diolator @ New wall and floor textures

its old stuff. Stupid stuff. Will be remaked. The wall

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diolator
diolator @ Quake 2 Retexture Project

You will try? Oh thank you! .............

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diolator
diolator @ Quake 2 Retexture Project

No it will work only with XP mod.

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diolator
diolator @ Silent Hill: Alchemilla

Thanks for these words. The fact that u can name it as official SH game is means that we done our work as it was designed.

Reply Good karma+2 votes
diolator
diolator @ Character Head

He is not rigged. You can do any expression on face when u have animation.

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diolator
diolator @ Silent Hill: Alchemilla

1. Pretty long.
2. No monsters at all.

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diolator
diolator @ Silent Hill: Alchemilla

It will be as it is. sorry. and we dont need your money

Reply Good karma+2 votes
diolator
diolator @ Twin Soul

All screenshots taken directly from game engine. We didnt used anything except Unreal Lightmass Technology. Also, there are no scanned models. Everything were made by hand in 3d modeling and texturing software.
With this graphics we achieved you will have stable ~60 fps when the demo will be available. We trying to make first closed (just for stream audience) demo in about a year.

Reply Good karma+3 votes
diolator
diolator @ Twin Soul Teaser 2016

ты попал в точку

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diolator
diolator @ Silent Hill: Alchemilla

Guys, your needs are really obvious, but...u dont even know how hard to find a skilled guy (coding, animation) who could may and most importantly WANT to work with Source engine. The answer - we know. Nobody.
Also, do not remember that this mod was made by TWO men with some minor help from other guys.

Reply Good karma+5 votes
diolator
diolator @ Silent Hill: Alchemilla

Thank you. You are really kind to us saying that our game better than games after SH3.
The ending was made like that cause we tired of horror`s cliches.

Reply Good karma+3 votes
diolator
diolator @ Silent Hill: Alchemilla

We already work in UE4 on new project.

Reply Good karma+1 vote
diolator
diolator @ Silent Hill: Alchemilla

Привет. Саундтрек выложен в группе Vk.com

Reply Good karma+2 votes
diolator
diolator @ Silent Hill: Alchemilla

it depends on which texture and model. about 60% of content was made from scratch by our team. other stuff are Valve`s content. Hard to answer on your question. You can take stuff u need but we will not liked it if will be our own stuff. Nobody reads credits, nobody cares, especially, of mod.

Reply Good karma+1 vote
diolator
diolator @ Silent Hill: Alchemilla

noone is a coder. only coders are coders.

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diolator
diolator @ Silent Hill: Alchemilla

no coders

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diolator
diolator @ Silent Hill: Alchemilla

thank u!

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diolator
diolator @ 2nd place on Moddb Editor`s Choice 2015

yes we will not remove this version cause i think it`s kind of horror`s ganre and many players said about fear even without monsters.

Reply Good karma+2 votes
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