this seems fishy as ****
saw you on the TWHL forums, not only did you help my issue but this mod is stellar
Definitely some influence with the creatures, but story and whatnot doesn't have any. Don't know enough about it to do it justice anyways =]
It looks pretty promising, I'm excited to see what comes of it!
Not sure how video uploading works. This'll probably get buried with more comments but heres links.
Youtube.com is footage of the most CURRENT build. This includes some minor fixes from the last, mostly in configs. Still a bit rough but now that the campaign is being fleshed with a script it'll be more ironed by v0.3
Youtube.com is a previous build. Pretty much everything (textures used, playermodel, hud, and renderer) are all outdated. Mostly for archival purposes.
Current plan right now is to change the hud color to a deep red, and add weapon sway and view roll. Both will be changeable in options, as well as how much (another thing to figure out; how the hell to make an advanced options menu!)
Anyone willing to pitch in suggestions, please do. And expect something a bit suprising s̶o̶o̶n e̶v̶e̶n̶t̶u̶a̶l̶l̶y in the coming months!
wow such pretty environments for source engine, i wonder what the optional hd models look like
Oh yeah that works, wonder why the link in the description doesn't. Or why they didn't add it to files.
Does anyone know the specific version of VSC this is on?
Yup. I'm still trying to figure out the UI for ModDB but this is the unmasked protagonist. Its also called hero because I made some sloppy steam grids so there wasn't an out of place grey box on my thing.
Bugged Screenshot, this was supposed to showcase the flashlight. Take the cool shadows ig.
Diflin
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