Considering the game is currently unstable and i don't feel interested in playing it much anymore it most likely wont happen. My best suggestion is download it and try it yourself. I dont really check moddb much anymore.
Considering the game is currently unstable and i don't feel interested in playing it much anymore it most likely wont happen. My best suggestion is download it and try it yourself. I dont really check moddb much anymore.
meant to reply using this account forgetting i wasnt logged in what i said was: real time reflections? are these reflections not limited to screen space at all? idk how youd pull off real time reflections if you didnt have access to engine data, and if it is screenspace then this is way too demanding for screen spaced reflections. I know that screen space reflections can be rendered "real time" but there are tricks that you can use to make it easier on the gpu, which i think might be locked behind the access to the engine
i dont believe i understand what you are asking? are you asking for a direction to those games and their respective addons?
sorry for taking about a year to reply! but I am more focused working on my main reshade mod for the crew 2 however I can revive this one. As for making a forza-asphalt like reshade I can only get so close to forza with my main mod, and I don't know which asphalt youre referring to but if its 9 I think my new payback refresh would hit it close
I replied to a later comment on this if you are curious to figure it out. I am honestly sorry for jot checking my comments.
Can do and sordy for late response!!! But in order to install you take all the files in the .zip and put them into your game folder. The directory for finding steam game folders is C:\Program Files (x86)\Steam\steamapps\common\thecrew2 or if you downloaded from ubi directly its C:\Program Files (x86)\ubisoft\games\thecrew2. After putting those files in the games folder go into the Shader folder and you should see three folders copy/cut the ForzaH4Reshade.ini and paste it in the games folder
Sorry for the extremely late response, you extract the zip and in the crew 2 reshade folder there should be reshade rextures d3d9 or whatever and more files that you copy and paste into the crew 2 files in your steam or ubisoft game file directory
Do you plan on updating the mod for 1.3.11
I wouldnt change how shiny the trooper is. I actually like how it looks. Feels more realistic that way
Ok, it just looked a bit different than rhe first one you showed.
Also is this still the ea clone you originally had?
You should make the clone trooper as shiny as your first stormtooper
Corra_ashu on facepunch has ripped models from the first battlefront I believe. Not sure about the second one.
You do realize he wasnt asking for a demo right jam? He was saying he was sorry for being bothersome since litfam stated that there will be no demo.
So glad you brought this mod back. cant wait for you to finish it.
I love this model so much more compared to the one you were using before. Cant wait for you to update the republic side. Also any chance you can give me the fixed snowtrooper model for my own use, I plan on using it for the galactic marines.
its just a joint issue with the model. Ive spoken to him about it hes gonna fix it.
I sill see some clipping on the arm, but its far better than the older one. Really great job.
How did you convert these models? Or did you get the models from somewhere?
Did you change the snowtroopers joints? I notice that some of your models have spme messed up painted weights.
Is this just a reskin? Or are the models actually smoothed a bit
Good to hear it will return. Thanks for the reply.
Also on the rebel spy class can you make it a model that is better than the stock model.
If you ever plan to bring back the Improved sides mod can you make all the clones white or just one color scheme, also aaylas arms are messed up. For the Imperial can you make the darktrooper a deathtrooper.
DieuDeGlace
joined
This member has provided no bio about themself...