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dgarciaisler
dgarciaisler - - 5 comments @ Radiophobia 3

Entering the 100RAD bar.

FATAL ERROR

[error]Expression : Ran out of memory
[error]Function : CRender::texture_load
[error]File : E:\stalker\sources\trunk\xr_3da\xrRender\Texture.cpp
[error]Line : 356
[error]Description : D3DXCreateTextureFromFileInMemoryEx ( HW.pDevice,S->pointer(),S->length(), D3DX_DEFAULT,D3DX_DEFAULT, IMG.MipLevels,0, IMG.Format, D3DPOOL_SYSTEMMEM, D3DX_DEFAULT, D3DX_DEFAULT, 0,&IMG;,0, &T_sysmem )
[error]Arguments : c:\gog games\s.t.a.l.k.e.r. shadow of chernobyl\gamedata\textures\wpn\wpn_addon_scope_pu_bump.dds

stack trace:

Good karma+1 vote
dgarciaisler
dgarciaisler - - 5 comments @ Radiophobia 3

I solved it, i saved the configs, quit the game, started an checked dynamic lighting was on and started a new game, it look beautiful.

Good karma+1 vote
dgarciaisler
dgarciaisler - - 5 comments @ Radiophobia 3

I did, maybe the game isn't saving my configs before starting a new game.

Good karma+1 vote
dgarciaisler
dgarciaisler - - 5 comments @ Radiophobia 3

Weird, i installed dynamic lighting with the HD textures. Is there a way of doing this manually?

Good karma+1 vote
dgarciaisler
dgarciaisler - - 5 comments @ Radiophobia 3

Creating a new game, GOG S.T.A.L.K.E.R

FATAL ERROR

[error]Expression : fatal error
[error]Function : CBlender_default::Compile
[error]File : E:\stalker\sources\trunk\xr_3da\xrRender_R1\BlenderDefault.cpp
[error]Line : 50
[error]Description : <no expression>
[error]Arguments : Not enought textures for shader, base tex: act\newloner\skadovskmedic\jackbaker_hair_d

stack trace:

Good karma+1 vote