Hi, Carpe Deal 'Em is not yet released, but this page will be updated when it becomes available.
Hi, Carpe Deal 'Em is not yet released, but this page will be updated when it becomes available.
This game reminds me a lot of EVO on the snes, which makes it pretty great in my book.
Could you maybe take a screenshot of this when it happens and tweet it at me or however you like?
Definitely working on the bugs you mention! With the levels, its worth bearing in mind that whilst the monsters get more powerful as you go to higher levels, your weapons do not!
Not quite sure what you mean when "weapon slots share the same magazine" - All weapon slots share the same pool of ammo, but the individual clips certainly appear to be functioning as expected. It's possible that the guns did spawn with similar magazine sizes - You can check the gun stats youre using by pressing Tab.
I think the reload thing is related to a iffy check when your ammo pool is emptied during a reload, which I'll look into.
Thank you very much! I did think it was a potential good fit for mobile platforms, I will definitely look into it.
I'd very much like to- I've not been able to get a linux build running on my ubuntu test bed yet, but I tell you what; I'll run off a linux version on my next release and we'll see if it works for the people who know what they're doing with linux.
This game is pretty great, hope it's still in development!
depressing
Depressing joined
Simple one man indie developer, crankin' out the wares.