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Lots of stuff, actually. I was a two-dotter, became a three-dotter, lots of inter-staff rivalry occurred, approximately 92% of the staff **** bricks, and I was removed. Finally, I got back on again as a two dotter after Scott did some investigation, and then I quit voluntarily because I was forced to be really nice to idiots. :P
That's quite an epic tale. I like how you always stand by your values of being rude to idiots. It's part of the fabric life and the code of conduct for all the webs. Too right.
Before you say anything I just wanna a say that I've been at camp for the few weeks or so. so I just got home a couple hours ago and I'm just checking up on mods and such by tomorrow I'll hopefully have ordered new parts for my computer and be all set up to start work again. I'm planning on getting a ICQ number and AIM screen name soon, so perhaps we could have more person-to-person talks and such. Gottta go.
That looks like a good engine to start modding with, and I'm wondering what it can do about modding a small demo like the one I have in my head. I'll download it and see what I can work out.
There are three real obstacles for modding ANYTHING: staff, publicity, and copyright. The most often problem that brings any fledgling mod down is usually staff. A lack of team members, including modelers, scripters, mappers, and coders, is a mod's worst nightmare. Second is copyright. Although many companies allow modifications to their games, there are some out there that are a bit stingy, it's usualy the name of a mod or its content that kills with copyright restrictions. Like that CnC 3 mod Gears of War: War for Sera, as soon as Epic discovers that, it's going down faster than a gerbil hit with a horse tranquilizer. So, hopefully BBC or Terry Nation Estates won't kill the mod, we haven't gotten an SDK yet!
I finished the GDI Infantry list a couple of hours ago. I'll do more but my teachers have been stacking on the homework with finals in 6 weeks and our state test next week. I'll try to get the rest of GDI-and hopefully some of Nod-by tomorrow.
All I need now is to get the damn auto patch to work, it downloads 2 out of 137 files and then stops. I guess it'll be awhile before I can play multi-player.
Lots of stuff, actually. I was a two-dotter, became a three-dotter, lots of inter-staff rivalry occurred, approximately 92% of the staff **** bricks, and I was removed. Finally, I got back on again as a two dotter after Scott did some investigation, and then I quit voluntarily because I was forced to be really nice to idiots. :P
That's quite an epic tale. I like how you always stand by your values of being rude to idiots. It's part of the fabric life and the code of conduct for all the webs. Too right.
You! Where are you! Don't die on me now!
Hello!
Before you say anything I just wanna a say that I've been at camp for the few weeks or so. so I just got home a couple hours ago and I'm just checking up on mods and such by tomorrow I'll hopefully have ordered new parts for my computer and be all set up to start work again. I'm planning on getting a ICQ number and AIM screen name soon, so perhaps we could have more person-to-person talks and such. Gottta go.
Seeya!
Cryptex
No probs at all :)
I think it's not me, but THEM who should be worried about being flamed. ;)
That looks like a good engine to start modding with, and I'm wondering what it can do about modding a small demo like the one I have in my head. I'll download it and see what I can work out.
There are three real obstacles for modding ANYTHING: staff, publicity, and copyright. The most often problem that brings any fledgling mod down is usually staff. A lack of team members, including modelers, scripters, mappers, and coders, is a mod's worst nightmare. Second is copyright. Although many companies allow modifications to their games, there are some out there that are a bit stingy, it's usualy the name of a mod or its content that kills with copyright restrictions. Like that CnC 3 mod Gears of War: War for Sera, as soon as Epic discovers that, it's going down faster than a gerbil hit with a horse tranquilizer. So, hopefully BBC or Terry Nation Estates won't kill the mod, we haven't gotten an SDK yet!
Keep up the fantastic work.
Cryptex
Yo
I finished the GDI Infantry list a couple of hours ago. I'll do more but my teachers have been stacking on the homework with finals in 6 weeks and our state test next week. I'll try to get the rest of GDI-and hopefully some of Nod-by tomorrow.
Cryptex
Oh... don't worry.... I will.....
All I need now is to get the damn auto patch to work, it downloads 2 out of 137 files and then stops. I guess it'll be awhile before I can play multi-player.
*sigh*
I can do that, it gives me lots of time.
Thanks
Cryptex