Dead Cell Games is an indie game development team that is based in Southern Ontario, Canada. It was founded in Autumn 2012. At Deadcell Games, we are committed to create engaging videogame experiences. Our aim is to create new IPs that will bring back the creativity of the golden age of gaming. We are comprised of creative and inspired individuals who share a passion for game creation.
A WIP Wednesday post detailing progress made for our Ruins Level.
ruins level - development
While we are in the thick of our building out our underground Ruins level, we would like to share the 'vision' with the community.
ruins level - scope art vision
We would like to share our development process on a recent asset we have made for our ruins level. The Barrier.
dev diary - ruin barriers
We've decided to share one of the NPCs for Project Grand Vault: Havenlock City Police Department Officer.
3d model for hcpd officer
Time for an Art Dump! We would like to share a slew of our concept art from Project Grand Vault.
art dump: environments
A brief look at our combat development for Project Grand Vault's protagonist Vance.
dev diary: combat development (vance)
An introductory look at the villains of Project Grand Vault.
dev diary: villains
A development diary shedding some light on our processes, this time dialogue boxes.
dev diary:dialogue boxes & interactions
A look at our some NPC progression for Project Grand Vault.
dev diary: npc development
A walkthrough of the development process for our HUD, for Project Grand Vault.
dev diary: hud bars
Our second test environment will be an underground ruins level. The world of Project Grand Vault has countless ruins scattered and interlinked beneath...
ruins
A walkthrough of the development process for the houses of Havenlock City, from Project - Grand Vault.
dev diary: havenlock city houses
First part of a development journal describing our adventures while developing our game.
development journal - day 1: hud creation
We have put together a project summary everyone who is interested in learning more about our passion project, Grand Vault.
project grand vault
Here is a walkthrough of the development process for the currency of Project - Grand Vault.
dev diary: maalite crystals
We are extremely excited to share the character models for our protagonists, Vance and Maya.
final 3d models for vance and maya
We would like to share with you the main town featured in PGV Havenlock City! It is here that Vance and Maya hope to eke out a living as Treasure Hunters...
havenlock city – dev update
We are excited to announce the acquisition of Unreal Engine 4 to develop our Grand Vault project.
dead cell games to develop on ue4!
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