well, I think of you is better than me, I mean Your Broku is awesome. Everyone have potential to do This.
When Every time i see your works Moddb.com
it's just makes me happy because someone is better than me. that's why We Editors Don't Stop Leveling Up
Broku was just 3 anim frames changed, few things added/modified and shading play. These vegeta pics are just 1 pose that i captured to show the potential of old models. If i was able to fix the fkin lower, it would have epic quality and would be finished since a long (with 5 other characters). Most of my works aren't finished because of the restrictions, but i don't think i can do what is in this video for now..
Only basic things..
>Zaichi
Do you find vegetto ss5 a real character ? Maybe i can do things like this with time and without restrictions (certains models can't be modified with misfit, the only program i use for now or there's still zeq2 limits), but working that much on a character permit to touch everything, see the limits and improving a lot your skills. All what i did is beggining new characters because i couldn't go further on the others, it slowed the work and i haven't learnt much more.. Even if i'm still working on every characters i began, i'm still stuck at some points. This video was really impressive, i think i can't do this with my actual skills.
No I do not find SSJ5 Vegetto a real character. ( By the way, I know about the SSJ, it's actually SS1, SS2 etc the J is for the Japanese version of Saiyan but SSJ just sounds better)
-----------------------------
2. Misfits limits...
This is one of the reasons I quit this stuff... the last thing I did was a quick SSJ3 Vegeta just to not get too rusty, I quickly did the headmodel first, after saving the model it ruined it's self... I tried saving it through 3DS max and blender but didn't work either... + it rotated... I don't have time for these bugs, as for using 3DS max, my screen freezes with it and it randomly crashes... I'm not gonna work with this... better off with coding and actually making some PROGRESS to the actual project as it was intended. (Should actually be noted that what I mentioned above is one of the BIGGEST problem of misfits, every save de-qualitizes the model, some times it'll just entirely de-qualitize the model and ruin it on the spot, but the real problem is... it was never ACTUALLY finished, the Misfits project cancelled... and because of this we must put up with stupid **** like TO MANY TAGS! *REFUSES TO WORK* TO MANY VERTICES! *REFUSES TO WORK* 3DS max is a joke, I don't see how anyone can use it... just moving a model around is painful.
----------------------------------------------
3. Your characters...
Well the problem is... you're working on to many at once, one at a time.
Edit: I just remembered my favorite time :D! I did some awesome flight concept animations for Vegeta and saved the model as mm3d as it doesn't de-qualitize with each save, and guess what!? When I re-opened it and went to finish it... the tags were all broken and all over the place somehow..................................... Yeah... Screw misfits... it is a terrible model editor, sadly the good model editors aren't compatible with Zeq2-Lite.................
You're wrong... you work on multiple things at a time, and don't constantly work on anything, this guy works on this character ONLY + constantly in his free time and for a long time, anyone can achieve this with ALOT of time and dedication, as for me.... I think I'd be to lazy to re-do so many animations with Shitfits 3D. I find it a shame he chose this character to waste his time on (not a real character) still if it makes him happy whatever... best to put that time and dedication into something better though.
Yes, you are right, ANYONE can do this, like i said "Everyone have potential to do This" .I just edit this Character every 1 hr on a day. If i only have Much Time, i could do better. And guess what, I can do my own SSG aura. I just found that Wh1t34G13's Character have similar to your SSG.
And.. btw, I just revealed this SS3 because it's one of my old works. I don't work only to This. I don't want to show to anybody because they would steal the Idea and They would Create Their own before me.
This Character is just edited on misfits, I know for someone like you, This is just a crappy thing. This work is just an Idea. While i am working on this, i am working something "New" in Blender. I know that My Ideas is one of your Ideas already. But you are just a Shtty Lazy to do it.
I only have 1hr Free Time Everyday. If i can just... Wraaaaaaaaaah!!
I see ZaichiZ making codes. that is very Far high Level.
Soon, when i will learn, i am going to that level
1. Was saying ss1 etc... because i was lazy to say ssj xD
Yep, ssj, Saiyajin..
2. In fact, misfit downsize the left side of the model after few edits, that's a big problem but can be fixed (quite hard but still possible...). Never had problems on tags, except on gogeta/vegeta ss4 lowers, where the tags are all resized/moved to the middle with goku ss4 lower. There's few bugs on copy/paste frames in the animations mod and the freaking "too many vertices in 1 single group".. But i work with this since the beggining. The misfit 3d model project has been cancelled and has still bugs but i'm sure everyone downloaded the beta 3.8 (or something like that) that is surelly more bugged. 3dsmax has a md3 import/export plugin that only works on the 2010 version. The best would be to take blender or milkshape.
3. I know, i already explained why, i was blocked on them, and if i had to do something else...
But now, i try to finish every characters in 1 upload to avoid keep waiting peoples. (cf goku assj4 "V1.0")
I try to stop doing other characters (i only accepted 2 request when i started in october 2013, i never accepted others after).
>kris
Even if the idea of an assj3 is a little weird to me, the work on it is just impressive don't care of how long it has been made, the result worth it.
By the way, on what part my ssjg goku has similarities with zaichi's one ? Haven't noticed. xd
Lmao, it is sad I have to put my name all over it... last time I had an addon with a black/white background entirely, some kid used it as his avatar and said he made it -_- when I confronted him about it, he said I was rude and should be quiet LOL, I think his name was Goku_20...
Goku_2020 or something like that: Known because of his complete april fool characters made by recolors/swaps. I'm happy zeq2dbzfan haven't stuck at this level and has progressed.
If you look at the svn files of nello's gokus, anims were far to be finished. Anty has merged only anims that could be used. Anims are pretty bad but wasn't finished, remember that. What we have of nello's F3+ works are only demos. What is called "gokuHD" contains much less things on animations than the svn files.
High Quality : Youtube.com
Great one. Very high level. I'm so thinking what i do is meaningless when i see this. :o
well, I think of you is better than me, I mean Your Broku is awesome. Everyone have potential to do This.
When Every time i see your works Moddb.com
it's just makes me happy because someone is better than me. that's why We Editors Don't Stop Leveling Up
>DBZkrisfhugz
Broku was just 3 anim frames changed, few things added/modified and shading play. These vegeta pics are just 1 pose that i captured to show the potential of old models. If i was able to fix the fkin lower, it would have epic quality and would be finished since a long (with 5 other characters). Most of my works aren't finished because of the restrictions, but i don't think i can do what is in this video for now..
Only basic things..
>Zaichi
Do you find vegetto ss5 a real character ? Maybe i can do things like this with time and without restrictions (certains models can't be modified with misfit, the only program i use for now or there's still zeq2 limits), but working that much on a character permit to touch everything, see the limits and improving a lot your skills. All what i did is beggining new characters because i couldn't go further on the others, it slowed the work and i haven't learnt much more.. Even if i'm still working on every characters i began, i'm still stuck at some points. This video was really impressive, i think i can't do this with my actual skills.
1."Do you find vegetto ss5 a real character ?"
No I do not find SSJ5 Vegetto a real character. ( By the way, I know about the SSJ, it's actually SS1, SS2 etc the J is for the Japanese version of Saiyan but SSJ just sounds better)
-----------------------------
2. Misfits limits...
This is one of the reasons I quit this stuff... the last thing I did was a quick SSJ3 Vegeta just to not get too rusty, I quickly did the headmodel first, after saving the model it ruined it's self... I tried saving it through 3DS max and blender but didn't work either... + it rotated... I don't have time for these bugs, as for using 3DS max, my screen freezes with it and it randomly crashes... I'm not gonna work with this... better off with coding and actually making some PROGRESS to the actual project as it was intended. (Should actually be noted that what I mentioned above is one of the BIGGEST problem of misfits, every save de-qualitizes the model, some times it'll just entirely de-qualitize the model and ruin it on the spot, but the real problem is... it was never ACTUALLY finished, the Misfits project cancelled... and because of this we must put up with stupid **** like TO MANY TAGS! *REFUSES TO WORK* TO MANY VERTICES! *REFUSES TO WORK* 3DS max is a joke, I don't see how anyone can use it... just moving a model around is painful.
----------------------------------------------
3. Your characters...
Well the problem is... you're working on to many at once, one at a time.
Edit: I just remembered my favorite time :D! I did some awesome flight concept animations for Vegeta and saved the model as mm3d as it doesn't de-qualitize with each save, and guess what!? When I re-opened it and went to finish it... the tags were all broken and all over the place somehow..................................... Yeah... Screw misfits... it is a terrible model editor, sadly the good model editors aren't compatible with Zeq2-Lite.................
You're wrong... you work on multiple things at a time, and don't constantly work on anything, this guy works on this character ONLY + constantly in his free time and for a long time, anyone can achieve this with ALOT of time and dedication, as for me.... I think I'd be to lazy to re-do so many animations with Shitfits 3D. I find it a shame he chose this character to waste his time on (not a real character) still if it makes him happy whatever... best to put that time and dedication into something better though.
>ZaichiZ
Yes, you are right, ANYONE can do this, like i said "Everyone have potential to do This" .I just edit this Character every 1 hr on a day. If i only have Much Time, i could do better. And guess what, I can do my own SSG aura. I just found that Wh1t34G13's Character have similar to your SSG.
And.. btw, I just revealed this SS3 because it's one of my old works. I don't work only to This. I don't want to show to anybody because they would steal the Idea and They would Create Their own before me.
This Character is just edited on misfits, I know for someone like you, This is just a crappy thing. This work is just an Idea. While i am working on this, i am working something "New" in Blender. I know that My Ideas is one of your Ideas already. But you are just a Shtty Lazy to do it.
I only have 1hr Free Time Everyday. If i can just... Wraaaaaaaaaah!!
I see ZaichiZ making codes. that is very Far high Level.
Soon, when i will learn, i am going to that level
>zaichi
1. Was saying ss1 etc... because i was lazy to say ssj xD
Yep, ssj, Saiyajin..
2. In fact, misfit downsize the left side of the model after few edits, that's a big problem but can be fixed (quite hard but still possible...). Never had problems on tags, except on gogeta/vegeta ss4 lowers, where the tags are all resized/moved to the middle with goku ss4 lower. There's few bugs on copy/paste frames in the animations mod and the freaking "too many vertices in 1 single group".. But i work with this since the beggining. The misfit 3d model project has been cancelled and has still bugs but i'm sure everyone downloaded the beta 3.8 (or something like that) that is surelly more bugged. 3dsmax has a md3 import/export plugin that only works on the 2010 version. The best would be to take blender or milkshape.
3. I know, i already explained why, i was blocked on them, and if i had to do something else...
But now, i try to finish every characters in 1 upload to avoid keep waiting peoples. (cf goku assj4 "V1.0")
I try to stop doing other characters (i only accepted 2 request when i started in october 2013, i never accepted others after).
>kris
Even if the idea of an assj3 is a little weird to me, the work on it is just impressive don't care of how long it has been made, the result worth it.
By the way, on what part my ssjg goku has similarities with zaichi's one ? Haven't noticed. xd
>Wh1t3
it's your ssj4 dbna character what i mentioned about. it have similarities on Zaichi's ssg aura
My aura is the one Nello uses, since I am the one who made it, you're talking about this one SSJG Goku? S30.postimg.org
yes, your goku..
Lmao, it is sad I have to put my name all over it... last time I had an addon with a black/white background entirely, some kid used it as his avatar and said he made it -_- when I confronted him about it, he said I was rude and should be quiet LOL, I think his name was Goku_20...
Goku_2020 or something like that: Known because of his complete april fool characters made by recolors/swaps. I'm happy zeq2dbzfan haven't stuck at this level and has progressed.
dbna goku assj4 aura has been made by starjun. It was originally on rigor (grouped work between starjun and me).
He was a good addon maker, unfortunately, he seems to not have motivation anymore. :(
for me, it is almost near at AntyCris's GokuHD
Nello's goku with different shaders*
i don't even like the Animation of GokuHD.. AnT just used the models but the Animations is not the same
If you look at the svn files of nello's gokus, anims were far to be finished. Anty has merged only anims that could be used. Anims are pretty bad but wasn't finished, remember that. What we have of nello's F3+ works are only demos. What is called "gokuHD" contains much less things on animations than the svn files.
yes Animations were really bad, fail much, it's like a robot