Comparing body texture in the Same Range.
Difference: Zeq2 F3's goku slug model body textures seems to be blurred when you are near but in my model Body texture, even it's near, it doesn't get blur
my shadings is from gokuHD, it doesn't render well, i will make my own
You are moking and spitting on their work, but look yours again, it's not flawless.. As if you could do better in no time.. Be careful, over estimating yourself will affect your works..
I can say, the torso doesn't look enough like one in dragon ball and the texture is big black lines that surelly isn't finished. I find the use of over hd textures useless since it requires more from computers or the engine, and there's almost no changes.
There's other things that are needed in zeq2..(if it was the plan) Why is it always goku..
LOL! You get so upset already ? I didn't mocked anty, i was against his project because it could have burried zeq2-lite and that it insult what he and the real contributors did in the past, he left 2 weeks after i said i gave up, so i wasn't totally the cause. Next, did i complain on f3 works ? Nope. It was just for anty that i struggled, stop talking without knowing.. Finally, i'm only giving my opinion, and, as i remember, i'm not the first one who said that.
You know you can do same as this picture...
And i never said my characters are canon, nor official. Do you think your ssjgod was ?
Now you are insulting me ? Don't know if i'm still the "kid" now..
I just see you acting like awsome425 actually, by just saying "look at that, i can do better than zeq2 team" by exposing unfinished works.
I Agree With DBZkristfhugz because when i checked Antys website and someone commented and said "This Addon won't be released because of Wh1t :(." You ******* everyone hates u noob.So leave their addons alone kid.......
Cool