Last update fixed stability, excellent. Now I'm pulling my hair out doing Haos, can't find the missing pearl.
Last update fixed stability, excellent. Now I'm pulling my hair out doing Haos, can't find the missing pearl.
It appears to happen when I move the mouse in some places (not 100% of the time in these places), and it doesn't freeze until I try to move Reyk (inventory is fine, even quit back to Archipel works).
I've been having stability issues with the game; it appears to freeze at random instances: screen goes solid black or white and sound repeats. It saddens me as I'd quite like to play through the new content. Fortunately, the quality of the content that I have managed to experience remains consistent, and I like how the narrative is piecing together.
I'll try to stumble through despite freezes.
I got it, and now there's no more missions to do.
Very nice game, definately glad I bought it, love to see through to the end.
The puzzle in Room 4 is mindbending, I just can't figure out what I'm supposed to be doing (If it turns out that knowing Discrete Maths would help, I'm going to scream. Thats one of my uni subjects I've been neglecting). The journal is really vague!
I tried it 3 times before commenting, but tried it again and it worked. Yay, I get to continue playing.
Unfortunately it appears I can't progress any further, after talking to Lyria01 outside the base, the game never leaves the cutscene to let me continue. Is this a bug or just as far as I can go at this stage of development?
Bought it, feel it has good potential, haven't quite been able to beat what you've made so far (some of them hook/shooter things are mad) but love how smooth everything runs and looks at this stage.
Also love the music, the level design is interesting and controls are nice and fluid. The humour is good too, definately look forward to more.
Finished the demo, which had successfully made me desire more. Bought the game, believe it has excellent potential. A small bit or piece of translation is needed (I've had some menus and dialog in French, but thankfully can identify "Yes/No") but doesn't get in the way. My only real gripe so far has been the boss fight at the end of 2nd Lesna mission which seemed to have virtually no strategy and was intensely difficult even by the higher standard of the game. I only managed to beat it due to a bug which made her run on the spot.
I love the game, would love to see it in its entirity.
DarkUltima
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