I haven't seen a one-room fanwork this good since the ZZT game "Burger Joint" in the dusty old days of DOS!
You managed to demonstrate so much in so little space it's not even funny. Breakable objects, mood-setting, furnishings, supplies in drawers and chests, appropriate lighting, and interactiveness.
I'm also just getting started with Amnesia's SDK and found this a tremendous source of inspiration. Perhaps we could team up to make a 'tutorial level' for fellow newbies? With a little polish (like some particle systems and environment sounds) this could be the start of something awesome. Maybe we could even add developer comments if you're good with that?
Dark-Star
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