Glad to hear, thank you
Glad to hear, thank you
Sure! But you bake the cake!
Its the CG Sovereign now
In QB it can take planet textures up to 16k, in SP up to 4k. BCMM in combination with BCPE should make 8k textures in SP possible, stay tuned.
Same with resolutions, BC needs some DX adjustmens to make it happen.
Just to add, if somebody did not read on the main site.
8k planet textures will be for Platinum QBR, singleplayer ( this first release here ) will have "only" 4k planetary textures.
It is hardcoded into the .exe
at 16:9 its not that bad, 21:9 and 32:9 are really bad, better rescale to a lesser ratio
Yes, BC hates normal text editor
Only exchanged Saffi, will try to keep the other ones as close as possible.
It is possible,
you must edit 3 files. I played it on 3840 x 1080.
4k should be possible too. You need to edit files.
look here
Gog.com
Warum lässt du es noch auf der alten API laufen, lass es doch auf DX12 laufen.
Einfach dll wrappen dann kannst auch shader injecten und es läuft um einiges stabiler, Gruß
CPTPRO
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