That production team has not existed in 6 years. So stop saying "we". Additionally, the reshaders required me to split the original assets. Zero Hour doesn't just accept NVIDIA shader layovers you know...
That production team has not existed in 6 years. So stop saying "we". Additionally, the reshaders required me to split the original assets. Zero Hour doesn't just accept NVIDIA shader layovers you know...
I credited the team. You didn't even read the article. I improved many aspects of the mod. You don't know if you didn't even try it. ****.
Wrong. Wrong, and wrong. Get a life, troll. Or just download the mod and enjoy. Thanks.
Alternatively, you can visit this mod on Nexusmods
Nexusmods.com
It's been archived from Moddb. You can get it here: Ufile.io
I'll just post it anyway since I still have it.
Moddb.com
I'm already getting some ideas for the next version of this mod, so it's going to get updated over time. Turns out this is not going to be a one and done project like I originally thought.
You can find this with a cursory internet search. It basically removes the predefined 2GB ram limit that causes the game to slow down and crash during more intense scenes.
It's a .rar file, use WinRAR.
Very interesting. I'm going to download the game again to try this mod.
This is awesome. Thank you, 10/10.
It works well with my 4K setup. Now the resolution and the game zoom are scaling better. Thank you.
Someone on the download page said that this works with the newer expansion as well, but be advised that this might produce some conflicts with the game. I am no longer continuing to develop this project for two reasons:
1: The definitive edition was released and changed too much of the base game's code so I would have to do way too much from scratch.
2: Age of Empires IV is out and I might take a shot at modding that one when the modding tools have been released.
Take care, all.
I've never heard of one. You might need to look at your settings, everything works fine for me.
I'm using 4K monitors, which is why font size seems to have dropped. It should be normal to whatever resolution you are using.
This mod wasn't designed for Rise of the Rajas. Can't say whether it would work or not. Try it and let everyone know.
You can use this with The African Kingdoms and that will include everything before it. Other editions may or may not be supported.
I don't give away my trade secrets. :D
Read the text in the terrain. Maybe there's a hint. Lol.
Thanks for the support!
So yes, the main files can allow for AI scripts and if you are using the latest version of A.G.E. then you should be able to code the technology trees, buildings, and units to be recognized by the AI. In addition, you can also re-script some of the maps and terrain so the AI can identify them better and respond to threats more efficiently. There are other files in the game that can tweak AI behavior to be more aggressive, etc.
You will have to write new AI scripts, or adjust unit scripts so that the AI will recognize their unit class and deploy them effectively.
Thanks, the next version will take time. Next year, probably.
If you keep a few files backed up, sure.
I downloaded it and played it for a few hours.
Overall, this is an excellent mod. Probably the best Red Alert 3 mod ever made.
I hope that you will add more units and maps in future releases. But so far, great job!
Yes. Resources have become more plentiful and enduring. Population cap can be increased further with this mod via the construction of Imperial Palaces. Each will raise the popcap an extra 500 units beyond the settings. Use the Readme files for more.
Yes, you can use this mod in multiplayer. The textures and units will be there.
It could be under "Games" or "Program Files". You can use the search box if you forgot where you installed yours.
Use the Readme files for installation. They will guide you through the process and the game directory.
Coolness7
Coolness joined
Developing and polishing a mod for Age of Empires II HD: African Kingdoms called Age of Bloodshed. Developed the Arnor Precursor Race mod for Galactic Civilizations II.