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Comment History
ConnorTheDJ
ConnorTheDJ - - 4 comments @ Killing Floor 2.11 Community Patch

The issues with the patch are on how the Shotguns are nerfed and that it's worthless to change the Bullpup and Shotguns Models. Overall I still enjoyed how the soldier models were fixed as well as animations in 3rd person.

Good karma+1 vote
ConnorTheDJ
ConnorTheDJ - - 4 comments @ Killing Floor 2.0 Client

Here I present the best version of the mod.

Good karma+2 votes
ConnorTheDJ
ConnorTheDJ - - 4 comments @ KFMod - Version 2.53

Suggestions:
-Upon picking up the Machine Pistol land add it to Field Medic even during trader.
-Remove grenade and LAW self-damage especially with bots.
-Add Baseball Bat for Berserker (scrapped from 2.0 and would do more damage than the broken pipe but not as much to Axe).
-Add Chainsaw (scrapped from 2.0) for Berserker
-Add Mine (scrapped from 2.0) for Support Specialist and also make it have 2400 damage each.
-Add .50Cal Heavy for Commando and have its ammunition as infinite.
-Increase LAW damage from 650 to 850.
-Increase Bullpup damage from 26 to 42.
-Increase Flamethrower damage from 10 to 30.
-Increase Shotgun damage from 245 to 275.
-Increase Hunting Shotgun damage from 500 to 600.
-Increase Handcannon damage from 105 to 125.
-Increase Winchester damage from 180 to 220.
-Increase Crossbow damage from 120 to 260 and for headshots 720 to 760.
-Add iron sights for all weapons.
-Bots should use the trader.
-For later updates add UT2004 weapons.
-Add respawning vehicles that are exclusive to West London such as HUMVEE's and Tanks.

Good karma-1 votes
ConnorTheDJ
ConnorTheDJ - - 4 comments @ Boltte

Is it possible to have the 2011 GLaDOS Trader as a client-side mod?

Good karma+1 vote