• Register

This member has provided no bio about themself...

Comment History
Com783
Com783 - - 9 comments @ Warsword Conquest: Dungeons Edition

You can add the WSE.exe to Steam as a "foreign game" and you will be able to use Steam.

Good karma+2 votes
Com783
Com783 - - 9 comments @ New Zhufbar Castle

Through the gate. x)

Good karma+2 votes
Com783
Com783 - - 9 comments @ Warsword Conquest

This mod is just fantastic. :)

I found a bugged castle: Dragon Tooth Castle (Images with proof: Imgur.com )

Cheers!

Good karma+2 votes
Com783
Com783 - - 9 comments @ Report bugs

Bugs I forgot:

5. Enemy Units are not attacking. On specific map types or maps in General, the enemy units are not attacking (troops which have a lord leading them) and are just holding position (even if they have the Advantage over you).

6. Allied Units get stuck. This happens by the combat map with trees around the spawn, just remove them, they are pretty annoying. You have to micro manage your troops out of that trap.

7. Guild Masters Quest "Hunting Bandits". This is also a bit weird, not sure if a bug or not. But when the Guild Master gives you a bounty quest on multiple bandits, it almost happens always that you get the quest instantly done and all the rewards for it.

Thanks again!

Good karma+1 vote
Com783
Com783 - - 9 comments @ Report bugs

Hey Cozur! Great mod so far!

I had some bugs in the past, which some of them, were game breakers...

1. Spawning outside of a Castle, while you try to rescue a Lord. Impossible to free him because you can't get back inside again...

2. Getting Captured on a small part of water. Once on Essos, by the town "Ruins of Ny Sar" I fought one of the Bandit factions on that small river there. I've got captured and stuck forever on that river. I had to give up my whole game because I used realistic saving...

3. Meeting the Spy. When you are a Mercenary/Vassall on a faction like The Westerlands and you get the order to get Information from a Spy in a town. When you try to sneak in by night, there will be no Spy. In Native Mount & Blade: Warband the spy was just standing in a specific area of the town and basicly waited for you.

4.(Minor) Collision Walls. Especially in new made Villages/Towns/Castles. For example Saltpans. The Collision Wall near the other Exit of the Town. You can't access the Arena, because the collision wall is in front of it. Also try to give us more freedom in flanking for sieges. (Less collision walls) Like Pyke is one of the most horrible towns to capture for sure.

Thanks in advance!

Good karma+1 vote
Com783
Com783 - - 9 comments @ GTA United

prizefist101, I think you just made the admins angry because you didn't listen to them and you didn't stop to advertise over and over again.
I just posted the new video of this mod in IRC and they were amazed!
And btw, I am the best cop on this server, so you don't really know how it's going on the server and next time please press F1 before playing. Thanks.

Good karma+1 vote
Com783
Com783 - - 9 comments @ GTA United - Wallpaper Collection

awesome! Good job guys :-)

Good karma+2 votes
Com783
Com783 - - 9 comments @ GTA United

yeah, the kenji casino should be the "Four Dragons" Casino from Las Venturas. :-))

Good karma+1 vote
Com783
Com783 - - 9 comments @ GTA United

Man, Shoreside Vale would be AWESOME if the Secret Tunnel (under the Ghost Town) would be used to drive to Vice City! I played GTA III (Liberty City) and there was written on the block shields by the secret tunnels, that's the entrance/road to Miami!!! And Miami is here Vice City, so why not? The fery is too ugly, because it's destroys the look of Vice City Downtown and Portland because the road looks not very well. The plane script is a extra, but isn't a really good option to come to Vice City, because it costs 800$ I saw. So, there should be the cheap way, to drive (!) to Vice City with car. The moddeling of the tunnel can be the same as the "Liberty City Tunnel", nothing else.

Yeah yeah, then my biggest dream would be true! :-)))))

Good karma+1 vote