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As a multimedia engineer, Thomas has worked in the first place for digital agencies. Being the lead developer of Casus Belli during several years, gave him a solid experience on mobile applications and interactive experiences fulfilling key accounts quality requirements (Crédit Agricole, Turner, Disney Japan, Jardiland...). With a big interest for R&D work, Thomas has developed different prototypes on new AR/VR Technologies (Vuforia, Sphero, String...). He has founded Glitchr Studio in 2014 with Gautier Ciaudo in order to realize his dreams: creating and developing entertaining contents and immersive experiences.

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