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Comment History  (0 - 30 of 1,066)
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

(buried)

Do you actually intend on releasing? Or is this just 1 big portfolio pumper?

Good karma-11 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Half-Life Blue Shift 20th anniversary update

(buried)

11 years later and still nothing to show

Good karma-5 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Summer 2020 Update

(buried)

oh they won't

Good karma-11 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Sector B Test Chamber

your mod sucked freredarme

Good karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ August Media Release

that song tho

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Weapons in-game

(buried)

You're extremely petty. There's no reason to argue with you.

Good karma-9 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Weapons in-game

(buried)

your*

Also how classy, calling me a whiner for giving my 2 cents. At least Sugar politely called me out, unlike this completely unprofessional response. I worked on a larger mod than this, and saw plenty of quality mappers, modders, modelers, etc because we put the effort forth, and sought them out. It sounds to me that only 2 or 3 people are actively working on the mod.

I believe you are not using your influence nor resources properly. You could reach out to the community as a whole explaining the reality of the situation, or find dedicated modding Discord servers, and reach out to as many quality mappers or modelers you can find. Crowd-funding with your influence would be enough to at least pay other mappers who would be capable to spend more time to the project than a working person as yourself. There's plenty of options available to this team that don't seem to be in effect. A couple people working on a mod means the mod is unlikely to see release. And I know I'd probably contribute a few hundred bucks a month.

Good karma-7 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Weapons in-game

(buried)

I understand that he hasn't had anything to do with the mod in years, I'm simply stating what he told us many moons ago. I didn't know that the project restarted completely since the "Barney's Tale's" days, but I fail to see how releasing updates is a waste of development time. That said, there is a huge community of talented creators out there who would love nothing more than to contribute to this project, and fans out there who would love to contribute funding to this project to bring it closer to a release, including myself. With all this at your disposal, it leads me to suspicions that the DragoNOR days never ended. If you say they have, then I believe you. If what I said was hurtful in any way to the development team, then I apologize, but it's how I feel after waiting all these years, and after NOR put a really, really bad taste in my mouth.

Good karma-7 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Weapons in-game

(buried)

I'm sorry, but I've been following this mod for the better part of 9 years, and enough is enough. You put out a couple of updates a year just to keep the hype alive, and it all just feels like WIP stuff. At least with OpFor2, we didn't waste people's time, and just announced that the project was halted indefinitely.

And don't get me wrong, if this mod did come out, I would pay any amount of money just to play it, simply due to the extraordinary amount of detail and hard work put into this game.

However, it's becoming abundantly clear that you do not nor have you ever had any actual plans on releasing this mod. At least, that's what DragoNOR had to say years ago in private, and it seems you're carrying the torch.

Good karma-11 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ MP_Canals_07 Progress Oct/2013

probably not man, but if you wanted the compiled version, or even the map files, i'd be happy to send what i finished!

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Opposing Force 2: Lost

(i was a voice actor for the original mod)

Good karma+4 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Opposing Force 2: Lost

interesting stuff, it'd be cool to see the mod come to fruition

Good karma+4 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Infected Sector

no

Good karma-1 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

(buried)

I'm also pretty sure Dragon NOR, or whatever his name was, said that he "has no intention of releasing this mod". At least when he was the head of this mod.

Good karma-6 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

(buried)

I've been following this mod for over 10 years, and worked with some of the old developers when I was apart of OpFor 2. I'm convinced this mod will never come out, and even if it does, it won't be worth the wait. Good luck, I guess.

Good karma-6 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Commissar1032

poke

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

(buried)

Waiting for a mod for 8 years with NOTHING to show for it absolutely does not earn you mod of the year. It just goes to show how meaningless the reward has become.

Good karma-12 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

I worked for OF2 back in the day, before we realized making HL2 mods is a waste of time, but I'm glad he's no longer apart of the mod. That guy can go **** himself 6 ways from sunday.

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Operation: Black Mesa

(buried)

Let me explain something here. Back in the day, I was the lead VA in Opposing Force 2, and we decided we wanted to team up with OBM. When we started talking to DragoNOR, he told us he "had no intention of releasing this mod lol". Our lead decided he was a ****, and we told him to basically **** off. He's only using this mod as A: a way to keep his ego high and B: his portfolio. All of you should do yourselves a favor, and just stop following this mod.

Good karma-8 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ How Resurgence Evolved through years

I can't say I like the progress. It looked fine in 2013, now it just looks bland and uninspired. I'd really re-think your 'optimizations'.

Good karma0 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ D1_Canals_07 Remake

Thanks man :D (super late reply)

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Map: OF1A1

Please don't change the game with such amateur additions.

Good karma+4 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ 2015 Deflection Update

Coming from someone who worked on Opposing Force 2, where our final plan was to just release everything as-is which didn't happen, I do hope this fall-back plan happens!

Good karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Project announcement

It would be nice to actually play this one day, given the extremely poor state of the HL2 modding scene post-Black Mesa, so I do hope you keep working on this.

Good karma+3 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Nightmare House 2 - New version is coming

Can't wait (literally) to play this on SDK Base 2013 instead of 2007! I don't imagine a fix to convert this over will become available any time soon, will it?

Good karma0 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Water Control Station

Changing the floor wouldn't do much in terms of aesthetics, so that's kind of a useless suggestion, tbh. The architecture of the room is nothing more than a square box, so if you really want to try mixing it up, you might want to change the floorplan to make this area much more interesting.

Good karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ 2015 Deflection Update

"this mod is not and never will be, dead"
Never say never, bro. Most HL mods end up going peacefully into the night now that we're post-Black Mesa.

Good karma+1 vote
Coconutdoobie
Coconutdoobie - - 1,067 comments @ The Yogurt Update!

Thank you, sir

Good karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ WTF Adventures : A Man Named Ivan

Yeah, this is cool and all, but where's the yogurt review and tutorial?

Good karma+2 votes
Coconutdoobie
Coconutdoobie - - 1,067 comments @ Coconutdoobie

MIKE BLACK IS IT MIKE BLACK

Good karma+1 vote