Coco is a game designer, producer, and marketing specialist who has produced several mobile games for the Southeast Asian markets. She has worked as a programmer, project manager, and business and project development in several industries and is now the lead game designer for Spellstrike. A boardgame evangelist and enthusiast, she has been the tactical mind behind Spellstrike’s strategic game design and marketing efforts.
If you like strategic battles and collectible card games, check out the latest pitch in Square Enix Collective: Spellstrike.
spellstrike is on square enix collective!
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