• Register

This member has provided no bio about themself...

Comment History
Cobalt262
Cobalt262 - - 7 comments @ Clean Veles

Thank you - I actually went back to using the Bear detector because the Veles was crap while using NVG.

Good karma+1 vote
Cobalt262
Cobalt262 - - 7 comments @ STCoP Weapon Pack 2.8.0.7 (v.3 to v.4)

Ok my quick fix for this bug works, PU Scope now shows up in loot/inventory - also copied the description from AO3 into the STCoP description file.

Filedropper.com

Good karma+2 votes
Cobalt262
Cobalt262 - - 7 comments @ STCoP Weapon Pack 2.8.0.7 (v.3 to v.4)

found a wpn_scope_pu.ogf model file in the Arsenal Overhaul mod, going to copy that file and see if it fixed the bug - is there is a console command for spawning items? Otherwise I'll have to try and find a trader with the PU Scope or wait for random loot spawn.

Good karma+1 vote
Cobalt262
Cobalt262 - - 7 comments @ STCoP Weapon Pack 2.8.0.7 (v.3 to v.4)

Getting same error here

Good karma+1 vote
Cobalt262
Cobalt262 - - 7 comments @ SGM 2.2 English all-in-one

I found a typo in one the weapon config files that causes a crash; specifically mounting the PSU-1 x2.7 Scope on the AEK-971 Assault Rifle

[error]Arguments : Can't find variable scope_x in [scope_x2.7_aek971]

file location: gamedata \ configs \ weapons \ weapons \ w_aek971.ltx

...
[scope_x2.7_aek971]
scope_name = wpn_addon_scope_x2.7
sscope_x = 48 <--- should be "scope_x" NOT "sscope_x"
scope_y = -9
...

I have changed it back to "scope_x" in my game and can now mount the PSU-1 on the AEK-971 without crashing.

Good karma+1 vote
Cobalt262
Cobalt262 - - 7 comments @ SGM 2.2 English all-in-one

Yeah I have had the sleeping bag work - in Cordon and Marsh it would go black for about 10seconds then the screen would be all blurry and shake about as you woke up and the clock jumps forward several hours - this is just pitch black (I can sort of see if I have NightVision active) with all the sounds still working etc. - I've listened to PSI-Storms and Blow-Outs starting and ending while *sleeping* this way, and they can take several minutes to complete. Also if I'm in the open I get the blue flash of damage from a PSI-Storm (if one is happening) but I never die no matter how many times I get hit. Still the rest of the game is running pretty well so can't complain too much, just annoying having to run back to Skadovsk to sleep, usually stumbling around in a fatigue induced blurry haze haha.

Good karma+1 vote
Cobalt262
Cobalt262 - - 7 comments @ SGM 2.2 English all-in-one

Great finally a nice easy way to install this mod! Thanks David.M.E! - One problem though, has anyone experienced a problem using the sleeping bag? Every time I use it (and this happened in SGM 2.1 too), the game freezes my movement with a black screen but I can still hear sounds going on - if I have night vision active when I use the Sleeping bag then I can even see the game is still running - weather is active, NPC's run into the shelter with me when a PSI storm hits, sirens blaring etc etc - but I can't move at all, or use ESC to get to the menu or anything. I can only CTRL-ALT-DELETE to get to task-manager and shut down CoP that way. Sleeping in a bed does this only very rarely. Also this did not happen at all in Cordon or Marsh. I've never played those levels before as they weren't in SGM 2.1 so I thought this problem had been fixed.

Good karma+1 vote