hello!
just a short question, are there any plans to make a new version?
greeting!
hello!
just a short question, are there any plans to make a new version?
greeting!
"[...] descr_sm_factions for the factions that should not get effected by the
plague: can_transmit_plague no" by Gigantus; April 03, 2020 at 08:06 AM.
-> It works! (Medieval II Total War\mods\Fall_of_Constantinople_1.5\data\descr_sm_factions)
Hello!
Is it possible to show something from the campaign map?
Greetings!
Hello! Are there any plans to add Order of the Dragon units? Greetings!
Wow, a lot of work! i think we really appreciate it! do you plan to expand/change the music for a campaign map? there are only a few and they get repetitive very soon. also, some are a bit annoying because i don't think they fit very well. like that irish folk music.
Greeting!
Hello!
Are there any future plans for the mod?
Greetings!
Will there be a French invasion of Italy? or why is France available in Skirmish? greetings!
after this came out here i checked it out, and really! they are really heavy!
more than normal heavy cav
How is it possible that every other christian factions has mininum 8 crosses and myself (württemberg) has just 3 crosses? it doesnt matter what im doing, pope hates me! haha
is it possible to remove plagues from game by editing the files?
Is it just my feeling, or do some cities generate far less revenue? Also, is heavy cavalry less effective against infantry in the rush?
Greetings!
After playing for a few hours, I couldn't imagine this new version, Fall of Constantinople, being any better than the last. Simply the best Medieval 2 mod ever made! Huge compliments to all involved!
THANKS!!!!
just one question. WHEN? =D haha
we are waiting anxiously haha
every day we look at the website!
WOW! What is that new german faction called?
English is the weapon of choice =)
Hello! can you please post some images from the map with poland? =D Awesome general images! i am very excited !
hello! "For example in future versions buildings will cost upkeep money too." does that mean that every building costs extra money each round, or just special buildings like mercenary ec. or trade outposts (venice ec.)? increases dufficult much i think. is it possible to turn off/on at the beginning of a new game? so that everybody can play it like it is ok for each one? im not so exited about this news! =D
again, thank you for your work! best medieval 2 mod vever!
thanks!
mod is nice, but when are more units available than the light poor guys? (heavy knights ec.)
Hi!
How to install? readme doesnt help much....
i use steam version of medieval 2.
thanks!
Christmas release like 2020? =)
yeah as i said you have the charge and of course reasons why you do so. it also make sense. i just try to explain the point why i think there are some people who dont like this design desicion.
but cause you said the point about historical authencity. none of any games could draw the historically facts. all of them are just modells of the reality. otherwise it would not be playable. in the end its just a game design decision (which is of course comprehensible)
greetings!
i think there its no troll. there is just a big wish in the community to get the finale stage of the roads back. but of course its up to you to make decisions!
Greetings! (sry i forgot to log in)
ps: as i can say from my game experience, the final stage of the roads makes a big difference of earning money. in my opinion this is the reason why some people want the highest level back. it makes a big difference in the gameplay.
(i played the mod about 600 hours since december 2020)
hey guys!
is it foreseeable when the mod will be released?
greetings!
hey guys!
is it foreseeable when the next version will be released?
greetings!
please bring back the road levels!
is there even new content for a new release? the actual version is quite big, beautiful and very plentiful!
ChuckNorries
Hannes joined
This member has provided no bio about themself...