Looks awesome, it's great to see the enemies look for destructable acces points instead of tower defence behavior. Looking forward to more.
Looks awesome, it's great to see the enemies look for destructable acces points instead of tower defence behavior. Looking forward to more.
chaoscain
rutger joined
Decideing when to speak and what to say is hard. Better just mash the next button and quess what choice triggers an event. May the Pinkie be with you, my good fellow.