I like what you are doing here very much, im tried of all the extra crap from other Stlaker mods.
The problem is that i keep getting crashes every 10 to 15 minutes.
[03:02:25.216] stack trace:
[03:02:25.216]
[03:02:25.216]
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\luabind.dll at 00007FFD332BC291 luabind::detail::object_rep::add_dependency() + 321 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\LuaJIT.dll at 00007FFD2BF22C80
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\LuaJIT.dll at 00007FFD2BF6AF88 luaL_error() + 23704 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\LuaJIT.dll at 00007FFD2BF6B8E1 luaL_error() + 26097 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\LuaJIT.dll at 00007FFD2BF6B9AF luaL_error() + 26303 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\LuaJIT.dll at 00007FFD2BF3FC3B lua_pushcclosure() + 43 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\luabind.dll at 00007FFD332BCEFF luabind::detail::pcall() + 63 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrGame.DLL at 00007FFCDA62FDF3
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrGame.DLL at 00007FFCDA642E7A
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrGame.DLL at 00007FFCDA636252
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrGame.DLL at 00007FFCDA36688C
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrEngine.dll at 00007FFD2D504A67 CObjectList::Update() + 791 byte(s)
[03:02:25.216] C:\S.T.A.L.K.E.R. - Call of Chernobyl\bins\xrEngine
PapaEcoMyk
Paul joined
This member has provided no bio about themself...