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Cell1
Cell1 - - 13 comments @ More Dimensions - Epsilon Build v1.01

Hello. I have a question. Are ALL levels from AD present here? I haven't seen levels like Necromancer's Keep and some others in level select room.

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ DOOM CE

Suggestion: how about integrating Gibbable Monsters addon (https://www.mediafire.com/file/hhg1tfin69olo1o/GibbableMons.pk3/file) for Nashgore to DOOM CE? You can upscale gib sprites of demons (like pinky, hell nobles, etc) and include whether they should be gibbed or not as a separate option.

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ DOOM CE

I tried to screenshot that, but when I do so, in the screen I get a paused menu instead of an actual game frame. Anyway, I've noticed that these zombies actually have different HP each. All have SpawnHealth 30, but one shotgunner has 30 HP as well, but the other one has 85 HP (before he was damaged by an imp during infighting). The third shotgunner has 145 HP still after I shot him multiple times with shotgun.

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ DOOM CE

Hello again. I'm playing PSX CE Doom with Corruption Cards and early in my walkthrough I picked a card where Zombiemen become thinner. After I picked that card, their deaths are now pure RNG. Sometimes they die from one shotgun shot, but right now I loaded into one pistol zombieman more than hundred of minigun bullets and only after that he died. For the other zombieman with pistol I used more than 60 plasma gun cells and yet he didn't die, so after my cells ended I shoot him with shotgun more than 10 times to finally kill him. Few times in my playthrough shotgunners refuse to die after I shoot them with shotgun more than 15 times. Is this CE Doom's problem or Corruption Cards' problem?

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ DOOM CE

Hello. I have a question: how can I access Lost Levels in PSX Doom through main menu like in old PSX Doom TC? I downloaded PSX DOOM CE 3.6.2 (Full Version), but I can access Lost Levels only through console (like Icon of Sin).

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ Mental Omega

Machinehead happens before Obsidian Sands and Libra is in there, so it will be probably explained in the briefing of OS.

Good karma+3 votes
Cell1
Cell1 - - 13 comments @ Tiberium Crisis

Extract content of tiberium crisis archive into a RA2YR folder with a last patch. I had the same problem.

Good karma+2 votes
Cell1
Cell1 - - 13 comments @ Tiberium Crisis

Will it be uploaded on moddb itself?

Good karma+2 votes
Cell1
Cell1 - - 13 comments @ Tiberium Crisis

Should be released tomorrow.

Good karma+4 votes
Cell1
Cell1 - - 13 comments @ Tiberium Crisis

I will rather wait for a new version tbh.

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ Tiberium Crisis

Wow. New launcher system and English translation? I'm hyped. Any approximate release date? I wonder if the new launcher will help me because B.0 doesn't work on my CPU at all. I'm getting FATAL STRING error.

Good karma+2 votes
Cell1
Cell1 - - 13 comments @ War Location:Global Crisis

Nevermind. The problem was in my RA2. DL'd the other one from different site and EASB works perfectly now.

Good karma+1 vote
Cell1
Cell1 - - 13 comments @ War Location:Global Crisis

Hello, I still have a problem with making the game run. I did everything gibmodpls said, but I still get errors. If I set compabilities with Win 98, I get "Syringe cannot be run just like that. please run a Syringe control file!" whether windowed or full. If I set compabilities with anything else, I get "Failed to initialize, please reinstall". Reducing colors to 16 bit doesn't help either. I just get a black screen and a sound of error, but due to black screen I can't even read what is the error.

Good karma+1 vote