Yeah most of our updates are listed on discord or reddit, we're not supporting ModDB that much anymore.
Yeah most of our updates are listed on discord or reddit, we're not supporting ModDB that much anymore.
From steam and reddit for those interested in multiplayer.
The 242nd Nightstalkers is hosting an operation trebuchet public server at 72.5.195.222 (242nightstalkers.com) Name is 242 Nightstalkres Optreb. Running 24/7 Custom inhouse mission. Join, bring friends. Enjoy the challenge. More details here.
V0.14 soon (tm).
No ETA.
Interior is going to be accessible. Lot of stuff going on to get it in a playable state along with further map improvements.
We allow people to use our content as a base. There are several mods I've seen that branch off of Optre.
Thank you, I rather liked how this track turned out.
Thank you! Will pass your appreciation to the rest of the team.
ONI - 3329, I will continue to remove your comments if they cause trouble. If you want to complain, I would direct you to our subreddit.
On that note, thank you everyone who posted in our defense, but to keep the comment section clear of possible flame wars I will be deleting all the comments in reply to his.
Just a heads-up, I'm the only active Dev on Moddb and I mostly do audio/soundtrack stuff. Questions about game-mechanics and gameplay would likely get a better/more accurate response on our subreddit: Reddit.com
Thank you for your time and support everyone.
Progress is slow. Have few pictures available due to extensive work on the new HUD coming with the next release. We still don't have a set date.
We're looking to release a full version instead of throwing out a hotfix, stand by for more info in the coming days.
Very likely. Not sure at the moment though.
There are groups and players (and devs) that post regularly on reddit. The mod population being low now is the result of it taking off too fast when it was TEI. There was too little content to keep players interested at the time.
If we did get an order from Microsoft to cease production, we would announce it so the community would be aware of it.
Ok.
We're doing this because we want to make a fun mod and let other people have fun with it. We're not very concerned over community activities because the mod is still in early alpha level stages.
We're certainly adding in stuff for the community, but we want prioritize certain content and deliver when we feel that our content is ready.
Realism and cause Arma 3's tanks have a separate drive/gunner/commander.
Not sure what program Zephyr is using, would recommend asking him on: Reddit.com
As a reminder, a majority of our development takes place on our reddit. If you have questions I would strongly recommend asking there.
Thank you. There's been a lot of module stuff going on behind the scenes for the next release. Mostly to increase the chaos available in multiplayer for your enjoyment.
You can get your hands on some test version of the modules here: Reddit.com
All feedback is welcome!
Shaded, I've deleted some of your posts due to the language in it. Please tone it down. Consider this a warning.
Yup, we've announced that we're going to move to Deserts of Kharak.
"you should check the reddit where most of the information regarding the mod is posted"
-McChaffee Jan 16, 2016
I'd ask over here on our reddit: Reddit.com
I'm afraid I can't offer any answers to that question here. Other devs will likely be able to answer it on reddit.
To everyone wondering where the update is, you should check the reddit where most of the information regarding the mod is posted. It's been delayed due to a few issues that need to be cleaned up.
Yes, yes it is. A little easter egg track.
Was removed since it's being replaced.
Was posted back in June: Moddb.com
No new vehicles planned for v0.14
McChaffee
Cas joined
Good day my good sirs, I am McChaffee, the fellow that makes the music for the mod "Halo Homefront" for Homeworld 2. Welcome to my profile and enjoy your stay.