Thanks for posting this. I always meant to get this on moddb.
UPDATE 1/13/2019: Dropbox deleted the file. To get it to work, copy all of the contents from here:
Paste into SplinterCell3Settings.ini, overwriting all. Make a backup first.
Thanks for posting this. I always meant to get this on moddb.
UPDATE 1/13/2019: Dropbox deleted the file. To get it to work, copy all of the contents from here:
Paste into SplinterCell3Settings.ini, overwriting all. Make a backup first.
Congrats guys! Just got to Unatco and am just wandering around enjoying having a look at the new layout. All the little extra details go such a long way. Really excellent job, you should be proud.
Just a quick note: the game doesn't seem to like it when I launch in my monitor's native resolution of 2560x1440. Alt+tabbing out and back in right away seems to keep the game from crashing, so for now that's what I'll do.
Anyone able to play? Upon startup game is "precaching" for minutes, then crashes.
If it's true that the game will be 80% off at the time of release (see press release), then that means it'll be roughly $1.40 to get a steam copy.
"Square Enix has also confirmed that Deus Ex: Game of the Year Edition and Deus Ex: Human Revolution® – Director’s Cut are available at an 80% discount as part of the Steam Stealth Sale, running October 13th to 16th."
Source: Press.na.square-enix.com
Squeenix also issued a press release: Press.na.square-enix.com
Well, guess that's settled: Dsogaming.com
Just being a bit cautious. I thought I remembered seeing somewhere that a trailer would proceed the release. Honestly, I'm not too concerned either way.
Thinking a fresh install is the recommendation, but the FAQ is currently inaccessible. Anyone else slightly nervous this is just a countdown to a trailer announcing the release date? Either way, very excited.
Thanks for sharing! This works surprisingly well.
Still on the edge of my seat. Thanks for all the hard work!
Reeeeeeeeeaaaaaalllyyy looking forward to this!
Hey, thanks for the happy birthday and for the compliment. The gear I outlined is the stuff I have at home. The studio in the video is actually a pro place. It just happens to be in a house basement.
I think I'd me more on the same page with progress if I didn't have a 2 and a half year old. Once the kid came, it became really hard to carve out time for anything. That's the main reason I'm not really finishing much, to be honest (and why it took so long to finish neon struct). Do you have kids? The drummer from our band had a kid, then the bass player, then me. That's pretty much how we ended up stopping. I get together from time to time with the keyboard player and lead guitar player, but time's in short supply these days.
The lyric writing process you spoke of is pretty much how I've been writing songs since I first picked up a guitar. I always just start "finding" the melody by singing gibberish. Then it's like a puzzle to figure out the words/syllables that best fit. Sometimes it flows naturally in minutes and other times, it's a hell of a struggle. Inspiration and creativity are funny things. For example, I just got off the phone with Amazon customer service because their "guaranteed" delivery of A Beauty & the Beast book for my daughter did not arrive. I was frustrated. I picked up the guitar and in 20 minutes had 2 new song structures just about worked out, including vocal melodies. No lyrics of course. You never know when it's going to hit and it's just getting harder to strike while the iron is hot. But hey, as long as I can pick up a guitar once in a while and hit record, I'll be fine.
Take it easy
I really enjoyed what you wrote about being amateur vs pro. I feel similarly. I will say however, working with a band, paying for studio time, the pressure is there to guarantee you’ll finish. I’m never 100% happy, though. Since I’ve been on my own, I find the ratio of projects I start compared to ones I finish are at least 10 to 1, probably worse. But that’s ok, I have nothing to prove, I can take my time, and I’m enjoying myself. It’s an environment I’m much more comfortable in, that’s for sure.
On to your questions:
Hardware:
I’ve been using the same out-of-production EMU 1820 Musiciansfriend.com for over a decade, I believe. I’ll be upgrading once it kicks the bucket, but it hasn’t failed me yet.
Also running an Art Tube MP preamp Proaudiostar.com
Mic: In addition to an SM57, SM58, I mainly use an AT3035 for vocals & acoustic guitar: Amazon.com
I also have a small assortment of acoustic & electric guitars, a bass, a keyboard… am I forgetting anything?
Software:
Cubase, Wavelab, Reason, Toontrack Ezdrummer, and many random VST plugins
My musical tastes have evolved over the years. I turned 36 yesterday, so I was a teenager in the 90’s and the sound from that era has been imprinted on me whether I like it or not. However, my childhood in the 80’s was spent listening to my parent’s favorites on the oldies station, so the Beach Boys, the Beatles, and anything from the 1950’s & 1960’s has had a strong influence. I was in 2 bands shortly after high school that weren’t very good. We did go into the studio, however, and did some 4 track recordings that really got me into it. From about 2006-2012, I played in a band called, “The Courtesy Line.” I did most of the songwriting, was lead singer & rhythm guitar player. We recorded, mixed, & mastered 2 EPs on our own. Our first album was recorded entirely on our own and I mixed half of it. The other half was mixed & mastered by professionals. Our last EP was recorded, mixed, & mastered by professionals at a somewhat low-budget studio. You can look us up on itunes if you’re interested. Here’s a video of one of our songs and our time at the studio I threw together: Youtube.com
Aside from that, I’ve recoded a ton of stuff on my own over the years. More than I could count. The most recent thing I’m working on right now is a cover of “Come Go With Me” by The Del-Vikings. The absolute hardest part of any of this for me is writing lyrics & the main reason I have a hard time finishing something. It’s not that I don’t have plenty to say, it’s just that I rarely have anything to say that’d make a good song. So I wanted to do something that would have a lot of vocal tracks and just be fun.
Things are getting real. Plus, a formal update is a nice birthday present : )
Man, I wrote what I thought was a really nice reply and my browser crashed & I lost everything. : (
I'll try to write back tomorrow.
I just read your blog - I'll respond there. I'm not sure what the rules are as it relates to self promotion (though that's not my intent). In any event, this has certainly veered off topic.
Man, I'm only about half way through & I feel it's going too quick. Haven't had too much time to play, I'm afraid. I'm playing similarly, going through & knocking EVERYONE out and my grades are suffering for it too. I plan to try to ghost on my next playthrough.
Here's more on the custom missions: "Users will be able to build levels (using the same tools I’m using to develop the game’s main levels), package them up along with any new content they want, and share them via Steam Workshop." Taken from here: Neonstruct.com
I'm a bit of an audio engineer, myself. Seems we have a few things in common.
Haha, you didn't even give me a chance to try to talk you into it! Yes, more Thief than Deus Ex for sure. I'm loving it. I spoke to the developer & custom missions will be a post-launch feature.
DXMD will not allow modding according to what game director Jean-Francois Dugas said near the very end of this podcast: Gameinformer.com
I think the point is that 6 more months would be unnecessary.
The correct FOV is one that doesn't give me headaches or make me nauseous. But aside from the words you've chosen, I totally agree with the need for a customizable FOV. I'll stop giving you a hard time now & continue to be pumped for the impending release!
Since 90 is just about perfect, 91 could hardly be considered quite high. All kidding aside, I'd suggest refraining from using terms like the "correct" ratio when talking to PC gamers & put more emphasis "personal preference."
Thanks a million for the incredible response! Oddly, running with dx9 causes a CTD. I'm going to do a fresh install and see where that gets me.
I'll have to give this a try. Haven't had any luck yet. I'm using Kentie's launcher & have new vision installed. Know of any conflicts or anything specific I should be aware of? Do you know if fov is customizable?
I'm still hopeful to give it s go once revision is released.
Native support will always be preferable, but this makes perfect sense. You have to be able to test.
With vorpx, I imagine there may be issues with HUD, menus, etc... It should be manageable with edgepeek, though. Will the FOV be customizable via .ini tweak or otherwise?
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