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Hi, I am the creator of StaudSoft's Synthetic World.

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Latest tweets from @michaelstaud

And I am working on a planning algorithm, which will allow NPC's to have their own goals and follow them. But this… T.co

Aug 10 2018

AI language for the city generator is finished. But still needs debugging. So exited to define the rules which will… T.co

Aug 10 2018

Global Illumination: Connected the Global Illumination Rendering System to the normal engine. Theoretically I coul… T.co

Aug 10 2018

- The "house building" modul makes progress. Will allow the creation of new houses and streets during game play. -… T.co

Aug 10 2018

- Mod Support: Better Entity System in the Editor (will allow to add entities in the level editor). - Mod Support:… T.co

Aug 10 2018

Apart from this I did a lot of stuff: - Support for Detail Textures and Normal Maps - Light sources can have a mask… T.co

Aug 10 2018

Found a new profiler which is really good for profiling games: Github.com Already found all bugs whic… T.co

Aug 10 2018

And we added a new version to the world generator. There are now more underwater plants and coral reefs.

Jul 8 2018

Additional there are a lot of bug fixes. Sadly the far landscape does not work in combination infinite landscape. B… T.co

Jul 8 2018

New version with massive speed improvements uploaded. Check it out! The terrain is now also smoother!

Jul 8 2018

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