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Comment History
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Modular Combat

When i take crowbar in 1.74 game crashes...

can you make in next versions this gametypes : rvc(rebells vs combines where fight players rebells and npc rebells vs npc combines and players combines)and bossbattle(somewhere on the map spawns 1 or 2 bosses with lvl=maxplayer lvl on the server + 10-20 lvls and for killing one of them ONE player gain 1000-15000 exp and boss spawns again in next 10 secs(boss can be any monster from antlion to zombie(not headcrabs and not rollermine))

Good karma+2 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ The Mortewood Plaza

i have an idea for spiked baseball bat : when u hit a zombie with spiked baseball bat u have some chance to nail his head on ur bat

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Killing Floor

Mr.Kadish
that will come later.

when?

will and when this game go on cd's in this countryes:USA,Russia,UK,germany?

Good karma+2 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Killing Floor

will this game go on cd's?

Good karma+2 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

u must turn on infinity respawn for zombies in escape mod.

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

1 why bad hitboxes on the right and left side of the zombie still not fixed?(or bad fixed)
2 zombies need nightvision
3 survival maps stil easy
4 low amount of ammo(for some guns)and special ammo
5 this mod need promotion because too low amount of people plays on servers
6 escape game type(or maps with this gametype) need to be fixed

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Classic Serious Sam II

i have xp

i installed it in wright folder

i have all priveleges

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Classic Serious Sam II

(installer final without update, serious sam 2 licensional)when i launch it, it say's :Dynamic module "*folder*\serious sam 2\bin\classicserioussam.dll" not found!... but this file exist there.I have 2 questions how can i launch the classic ss2, and wtf.

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Tripwire Interactive Announces Killing Floor

is this mod will work only on licensional ut2004 buyed on steam?

Good karma-2 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

i have an idea for survival mod.What if u take an alien grunt from hl:s change his model on nemesis model,change hitboxes,change sounds ,give him more hp , turn off fire function(boss,spawns in 4 mins)...

p.s.
deagle from here looks on 80% like handcannon from killing floor hmmm...

Good karma0 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Zombie Adrenaline

dead?

Good karma+2 votes
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

^_^

i think there must be more weapons (becouse for some peoples who played cs or css amount of weps (now) very small ) can u add sawed-off shotgun,chainsaw,some cool melees(like katana),grenade launcher(not rpg)(for 15000$ with 10 ammo clips in 6 grenades),vinchester,dual revolver's,flamethrower,stun gun(some kind of tranqulization),work needler...(it's just ideas,pliz add some from this weps)

p.s. (last survivour with antidote)
if u will add this gameplay feature then can u put in a music when will be last survivour?

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

2 grey-echo
i think it must be not a teleportation command it must be fix(or automatic command(if you realy cant fix that))

and forgot about command "kill" pliz turn it on.
Can you make command,script,plugin or something that makes darknes on the whole map?(it can be idea for future)

some mistakes(i think) and bugs:
when you suicide in not respawn mod(on infection game type) your camera watching Behind your body and dont goes to the spectate mod.
You cant go to the spectators when you are playing(and when you dead).

hands on models and models of player are different(if you meant the new models of players will be in release version ,say it)

In survival very easy to survive.(VERY easy(think about it))

Server must remember what's going on.if man was infected then he must be infected i saying it becouse when somebody reconnects he automaticly goes to the survivours team and respawn even if he was dead already 2 mins ago.

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ Situation Outbreak

just played this great mod(it will be great when will released) and found alot of bugs(it's not bad becouse in all beta's alpha's etc was bugs)

infection:
1 bad hitboxes (or something) when u shoot in infection mod in to the left or right side zombie he dont get damaged
2 in 1 day i(not only me) stucked in other players , npcs , prop, world more than 50 times!
3 flaming grenade dont want accept the command "friendly fire off" and can set on fire u teamates
4 sometimes zombies can hit on very long distances(30% of them was because lags(all players have 150 ping))
5 last player must have antidote and dont being infected by zombie(only die)(it's not bug it's just for gameplay)
6 when all are zombies raund still going until the end!(MUST BE REPAIRED)

survival:
small bugs

at all:
1 why u get off function last wepon used?It's very important to put it back...
2 mod is great
3 in survival only fast and poison zombies...where is normal(i know mod have classic zombies)
4 how to buy or get rpg?(i saw it on impulse 101)

that's all

Good karma+1 vote
BRAVO|KiLLeR$
BRAVO|KiLLeR$ - - 15 comments @ The Mortewood Plaza

how many things left to do for release this mod?Im asking because there in news only information about completed weapons...And when will be released this mod?(week,month,half year,etc)

Good karma+1 vote