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Comment History  (0 - 30 of 143)
brankovich
brankovich - - 143 comments @ PDA Radio Extended v1.3 [1.5.2]

Looks great. Wish it had playlists though.

Good karma0 votes
brankovich
brankovich - - 143 comments @ Weightless Ammo

You BECOME a BULLET and the zone DON'T KICK YOU OUT.

Good karma+1 vote
brankovich
brankovich - - 143 comments @ Weapon Damage Adjustment

You got it other way around. 5.56 most definitely tumbles around and it has absolutely nothing to do with Geneva.

Good karma+1 vote
brankovich
brankovich - - 143 comments @ Food drug and drinks animations v0.7b 9 for BaS

Isn't BaS compatibilty file outdated? Food and drug animations should work out of the box with BaS now.

Good karma+2 votes
brankovich
brankovich - - 143 comments @ "Slightly Better" Mini Mod Pack 1.7

Hey, rpk16 has a incorrect reload sound, just one loud click.

Good karma+2 votes
brankovich
brankovich - - 143 comments @ (more)Immersive HUD Ano1.5b3

That's just bs lol. It's artificial difficulty for the sake of IMMURSION.

Good karma+3 votes
brankovich
brankovich - - 143 comments @ Jarhead Soundpack 1.5

Your bin folder is in the gamedata folder, it should be in the root Anomaly one, outside the gamedata

Good karma+1 vote
brankovich
brankovich - - 143 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

The brit 25pounder randomly doesn't fire the barrage. That's about all the bugs we've got

Good karma+2 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R. Anomaly

Was trekking trough Death Valley and Darkscape and there was literally no one there, in beta 1.5 (2.1). Apart from the Bandit base, the military in the x18 labs wasn't there. Darkscape was completely empty. Is that a bug or it should be that desolate?

Good karma+1 vote
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R: CoP RECONSTRUCTED

Ah, thanks for the information. I didn't do any reading on your software so sorry if you explained how numbers and stacks work, i just assumed it was ammo value you want.

Good karma+2 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R: CoP RECONSTRUCTED

No crashes, nice merge. Issue with your software, i put in 50 primary and secondary ammo (for Mosin and p99) and i got 1000 rounds for each in game. Also got 9x18 ammo for secondary even tho walther p99 is 9x19

Good karma+2 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

To be honest I've never, or at least i don't remember, heard anyone claim Misery is the right way to play the game. Outside of their mod page echo chamber I'd say you have more people making fun of it than people praising it. Just take a look at /sg/ any time Misery is mentioned

Good karma+7 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Exactly, all mods should be built in a way i deem to be the right way.

Can you please delete your mods?

Anyway just because i personally dislike the Misery style mods, doesn't mean i don't admire the Russians and their magical prowess when it comes to Xray. If releasing 15 Autumn simulator mods is what it takes to keep Stalker scene alive then I'm in.

Good karma+4 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Are the generic <Call of Air That Is Dead And Miserable, Did We Mention How Hardcore We Are> mods ever gonna stop popping up every year? 1.5 when Alun

Good karma+7 votes
brankovich
brankovich - - 143 comments @ CCCP Gunplay & Weapon economy adjustments

A complete weapon rebalance is not a fix. I really see no point in a mod for a addon. Just Pm spam_hustler the grenade fixes, the rebalance and weapon distribution mods work out of box with CCCP modpack anyway, so i see no need for a reupload tbh

Good karma+5 votes
brankovich
brankovich - - 143 comments @ Dynamic Skirmish mod 1.0

Hey, i just played the City and the desert map, and they were much more fun! The desert one actually has a hill! Yay!

I always found bridges,hills and rivers in general really fun to play around. The chokepoints or places to outmanouver are so fun in those maps. I'm really looking forward to new maps! Take care and thanks

Good karma+3 votes
brankovich
brankovich - - 143 comments @ Dynamic Skirmish mod 1.0

Try to include some more vertical maps, if it's possible. I've played the first 2 and they're just plain and honestly boring flat maps. I hope the other ones are atleast a bit different. Otherwise a really fun mod

Good karma+3 votes
brankovich
brankovich - - 143 comments @ No mutants addon[CoC 1.4.22]

You could've just renamed the mod "Ukraine 2018"

Good karma+11 votes
brankovich
brankovich - - 143 comments @ (discontinued) CCCP - Comrade Chernobyl Communist Package v1.1

Are you using N++? Don't use regular Notepad

Good karma+1 vote
brankovich
brankovich - - 143 comments @ (discontinued) CCCP - Comrade Chernobyl Communist Package v1.1

gamedata/scripts/death_manager.script

Look for set_weapon_drop_condition(npc,itm) and change 40 to whichever number you want.

I do think that with weapon mods installed the economy becomes much easier because one trip to Warehouses/Radar/Dead city/Forest and you can get so much **** to sell

Good karma+2 votes
brankovich
brankovich - - 143 comments @ MUI:. v1.0.2

EDIT: Yep, also it messed up my HUD(dx8,16:10 1400x900). I just overwrote it with cHud and it works fine now

Good karma+2 votes
brankovich
brankovich - - 143 comments @ MUI:. v1.0.2

Isn't it supposed to be gamedata/CONFIGS/ui, not CONFIG?

Good karma+1 vote
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

No, currently the only mod compatible is Stalker Complete 2021

Good karma+6 votes
brankovich
brankovich - - 143 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Is Darryl still alive? I have some questions about sound editing/design, if he's even the right person to ask

Good karma+1 vote
brankovich
brankovich - - 143 comments @ [Modding] Call of Chernobyl 1.4 SDK Files

Convert them (from wav to ogg MONO) with Audacity

Use Savant to properly comment the .ogg files.

Moddb.com

Indiedb.com

Good karma+2 votes
brankovich
brankovich - - 143 comments @ RealRTCW

Great mod, I'm guessing implementing iron sights is too much for the engine?

Good karma+2 votes