First game I ever played was Asteroids on an arcade machine that was shaped like a cocktail table. Totally hooked on games ever since. Spent a lot of time and money on pen & paper games, board games, larps, and video games. Fun times! Part of the 5-person development team at Nordic Trolls, currently making Under a Rock.
Here's a retell of a short post made by my old-time colleague Diego. He has single handedly been taking care of all the concept art we need for our games, for years.
Under a Rock character design. One of the great challenges of concept art is being able to adapt to any style, color palette and technique projects will demand. This was something totally new for me, but at the same time fun to be able to go for something more "pixar", in contrast to the games of realism, sci-fi or fantasy that I'm used to, totally disregarding my comfort zones.I really finally discovered new facets of my own work.
Being a game developer in an indie studio is definitely both fun and challenging. There is never a boring moment, and you always feel like you should have slept more. Always! It's not uncommon for a person to fill several roles and I guess that is part of what makes it so intriguing, at least to me. I would definitely recommend everyone to at least once in their life, even just for a short while, to be part of a small team of likeminded people doing their own thing. Doesn't even need to be in games.
Not always in the same order, especially the ‘wake up' part.
Anyone else with similar experiences out there?