Sorry, we are working on the fix.
Could you please send us log.html file (it can be found in ~/.OilRush in Linux) so we'll be able to invetigate the case?
Update 1.10 is now live:
Enabled German localization for digital versions.
Added dedicated matchmaking server for non-Steam version, "Multiplayer -> Internet" (available for players from all platforms).
Added in-game support of IRC-channel #oilrush.
Improved usability for in-game chat.
Decreased build sizes.
Fixed minor UI layout bugs.
Changed profile directory for Mac OS X to ~./Library/Application Support/OilRush.
Optimized game perfomance and game logics.
Reworked GUI for multiplayer.
Added pre-lobby for Steam version.
Fixed targeting bug (sometimes towers stop shooting).
Fixed positioning of cursor for 3D mode.
Fixed minor bugs.
Please share your thoughts on Oil Rush via "user review" on Metacritic: Metacritic.com
~/.OilRush in LInux, Users\YOU\OilRush in Windows
Make sure that you have 64bit version installed
Just start the multiplayer game; it will be visible on other PCs in your LAN.
Linux 64 bit binaries are there.
Windows is in 32 bit version only due to DLL hell.
Well, we are in the pre-release crunch time, so it's full of stress :(
You are right, that's my fault.
Unfortunately we are way too overloaded prior to release (the team is working without weekends for 12-14 hours a day), while publishing beta builds to different systems can't be automated and takes time, so **** happened, sorry one more time.
Builds uploaded, they will be available once Desura stuff approve them.
Sorry one more time for the delay: we are deadly overloaded before the release.
0.96 contained a critical bug, we decided not to release it publicly.
Sorry guys, we are fighting bugs to meet the release date (January, 25) so there is a lag here.
Sorry guys, we'll jump to 0.96 on Desura. The update will be on Tuesday
there is a bug in 0.93: broken fullscreen in Linux, sorry
already fixed, the updated build will be available this week
binstream
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