Haxe, Python, C++, and ActionScript!
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Your comment will be anonymous unless you join the community. Or sign in with your social account:
Latest posts from @monsterfacegame
This looks awesome: Kickstarter.com but I feel like I'm robbing the developer getting such cool rewards for so little cash
Feb 18 2015
...and shot two, splatters against the camera on the title screen T.co
Just got subtract blend mode working on #OpenFL for some lovely splatter effects on Hide-n-Stab #haxe T.co
My #haxe setup always feels so fragile. Update one library and everything falls apart.
Feb 14 2015
Alpha version of Hide-n-Stab is now up, try it out in your browser: Hide-n-stab.com #screenshotsaturday T.co
For #screenshotsaturday, progress on a full version of my #LD48 game Hide-n-Stab T.co
Jan 31 2015
Looking for a pixel artist to do tiles, sprites and backgrounds in a FFVI-like style for an online RPG. Know anyone? #gamedev
Dec 23 2014
RT @bendmorris: Major update to spinehaxe: porting runtime support for free-form deformation, mesh attachments, and more. T.co
Nov 17 2014
I made "The Garden," an incremental, ecology-themed game for #LD48. You can check it out here: Ludumdare.com
Aug 24 2014