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Project Zomboid manages to be a great zombie game, which is surprising. Although zombie-styled games are very common nowadays staying along a relatively identical and safe comfort zone with one another, Project Zomboid manages to bring a bit of new excitement in the genre. It takes the style of a top-down view, with a mixture of well defined 2D sprites alongside the 3D map layout it becomes pleasant to those familiar with other games that have done the style. The custom art for every item, wall, character, etc can be noticed and looks really good.
The game has recently featured NPCs, or at least more humans in the game. Although the idea of releasing the game where every NPC will want to kill you seems like a terrible idea, it does show that they're getting ready to set-up more of a storyline as well as unexpected events for Sandbox. I'm still sad to see that Kate can't simply get up after a few days and tell you random stories or tips. Hopefully when they release better AI (Or real AI) they have Kate ready to accompany you by then.
Zomboid also manage to stay 'true' to the old Romero films where zombies are slow, unintelligent, and looking pretty dead. Although they take from Romero films, they also plan to keep a bit of unique additions of their own. Hopefully we see those ideas soon and that they work out well.
Customization is finally in, and I'm happy with what I see. Although limited to a few classes, it does have a nice balance as to what you can skill up in. Not only that, but being able to change clothing is a little feature that I love. I can't wait to see the extra clothing options, skills, and possible fort building they will add in. Even if they don't do something I hope to see, I can try and count on either myself or a mod for it.
That said, it's a great game but can still use improvements. I know it's in Alpha Stage but as of right now I don't see the game being perfect for me. With the weekly additions and mod support I hope to see greatness.
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