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Bane Games is an independent Brisbane based games studio accidentally created after a secret military experiment went bad. We bring over 20 years of combined game development experience. Our ultimate goal is to take over the world using a combination of computer entertainment and some other method we haven’t yet decided on yet.

RSS Reviews
9

Unity

Engine review

We've released 2 games on iOS with Unity and have found it a pleasure to work with. While it has a few shortcomings, overall it's rapid development and portability are ideal for indie game developers.

Pros:
+ Platform Support - Great out of the box support for a wide variety of platforms. We're seeing about 95% shared work between PC, iOS and web
+ Unified Editor - A single editor for all platforms is ideal. The editor itself is also an amazing tool with most common features implemented well
+ Great visuals - Support for advanced effects with great shader/material support and a nice pfx editor. Visuals scale well down to mobile devices while giving enough low level access for optimizations with shaders
+ Maturity - Tools and community are becoming more mature as time goes on. answers.unity3d.com has a wealth of information. The asset store is also growing into a great asset for developers both selling and buying

Cons
- Multi-developer support - The free version doesn't support multiple developers well. There is talk of rectifying this in the future, but at this time this is a big sticking point for many people I talk to and is the reason they haven't adopted Unity
- No great 2D support - While there are alternatives, the fact 2D isn't supported so well out of the box is a little disappointing
- Bad GUI - The built in GUI is terrible. It's fine for rapid throwaway prototypes, but not much else

Overall Unity is a pleasure to work with and I highly recommend it to indie developers. The few cons we have with it all have work arounds and have not caused us to move to another tool.