Sweet stuff! Will there be more slots for capitol ship pilots, or at least more civilian capitol ships?
Sweet stuff! Will there be more slots for capitol ship pilots, or at least more civilian capitol ships?
In regards to the website: Pure, unadulterated BAD ***!!!
The only thing that i don't like is negligible, but is there a way to make the model viewer not be inverted. Its just a weird feeling(plus I'm a bit cdo which is ocd with the letters alphabetized, just like they should be....lol) Not a big deal, just a suggestion.
Good stuff guys keep up the good work! The ost seems to be coming along nicely(I am a big sound guy....)
Cool! Ill give the tut a read and get back to you asap!
I Can Help. I've done a fair bit of sound work. Send me a pm if you want and I can see what you need and if i can do it.
(re typing cause the forum ate my post) So, I loved the original freeworlds, but found the rp community a little too much for me. Will there be less faction intensive, more casual servers running this? Also, will there be any context sensitive music in the game(i.e battle music during combat, but not during exploration)?
Sorry for the double post, i guess the forum didn't eat it lol
So, i love the original freeworlds, but found the rp community a little too much for me. Will there be more casual servers running this, or will it still be the factioned rp server that we have today?(its fine and all, but i dont like getting super locked into one faction) The community is great though, i got to give it that. Also, on a side note, will there be in game music like in your videos(i know you guys put that in the video later)? It would be soooo awesome to have a context sensitive soundtrack!!!
This is EXACTLY what i was hoping for! Tel me though, are there any plans to replace the stock freelancer ai voices with more star wars like ones?
This is exactly what I was hoping for! Just out of curiosity, will you be redoing the stock freelancer voices?
Love the wing animations! Also, would it be possible to add an option that allows you to change a bit of the color scheme of your ship? I.E: the jedi star fighter shown above can have yellow highlights, or any other color from a list.
So just out of shear hope, will there be a beta or a demo of this?(insert puppy face here)
sweet! ya i didn't think i'd have any toubles, but i just wanted to make sure. Thanks!
The deference and ammount of progress is staggering! Even the early stuff kicks the crap out of free worlds 1.66/1.68. To think that this all came from freelancer....
Sick dude! I just commented on what i THOUGHT was kuat, and this is even better!!! (p.s, what game is the screenshot you posted a link to from?)
Kuat drive yards?!?! You actually made a ring for it?!?!?!?
SWEET!
stunning! is this maxed out graphics settings?(oh and btw, what specs do you recommend to run the game?)
Sweet! Tell me though, is there any way to stop the view from spazing out and shoring the inside of the ship?
Thats absolutely brilliant! Great job! I look forward to trying out the hanger! Tell me, how much room do you have when flying through? Is it a fairly tight squeeze?
Well it's great to hear your working on it! By the way, what problems are you having with cap to cap collisions? Are they behaving like the fighters and caps used to?
On a side note, it would be soooo awesome if when a fighter crashed into the bridge of a capitol ship, or maybe even a turret, it would/could destroy it. Speaking of which, will there be area specific damage(i.e you get hit in a turret, so that turret is fried and no longer works anymore)?
Thanks for all the answers and good luck!(oh and Happy New Year!
Edit: right as i posted this I had an idea to solve your collision probloem. Could you have the capitol ship defined or labeled as a station, that way it doesn't move when hit, but at the same time make it fly like a ship.(basically i guess i mean make caps into stations)You'd probably have to mesh some code together, but maybe it will work. Ill se if i can code it to work on my own and ill get back to you guys, mmmkay?
Gasp!!!350 pieces!!!How long did this take?!?!?lol. Ive done some crazy hit boxes before, but this just about tops anything I've seen or done before(except maybe a custom model i made for a sins of a solar empire mod...Ill see if i can dig up a pic of it) Be sure to pat whoever did this on the back for me, lol.
I can't even imagine the hit box work....Is it really accurate down to the last little curve? Amazing work guys!
Ok, this is sort of a suggestion, and a request for a video. Is there(if there isn't, are you planning on fixing it?) a new ship to ship collision mechanic? I remember when you were in a capital ship, and got hit by a fighter, it would trow you way off course. It would be awesome if this could be fixed, and even more awesome if there could be accurate damage dealt in such an occurrence(i.e a fighter does no, or very little damage, but gets severely hurt itself or blows up; whereas a cap to cap collision would result in heavy amounts of damage to both ships.) This would open up a world of possibilities, such as ramming your ship in to another as a last ditch effort, or maybe even hitting the bridge of an ssd with an a-wing. Anyway, great job and keep up the great work! /long windedness
Got My vote! This is defiantly bringing me back to freworlds. Ah i remember the old days of 1.66, lol. GREAT MOD. I look forward to when you release something(I noticed the release has changed to TBD instead of March 2010. Hope you guys aren't to far behind, lol. Well good luck, and keep up the good work.
Someone should nominate this for mod of the year just for the hell of it, lol.
I can picture this playing while some epic silent action happens. Very powerful.
how do i get this, and is that the correct release date?
Sentinels have an anti-anything function, there just that awesome
Private!!!! Stand Erect!!!(good job btw guys, looking forward to new update!)
I'm getting mini dumps as well. any tips guys?
BailOrgana3
Jack-Allen joined
Hi , My name is Jack-Allen Snodgrass, and i am proud to be just another dude. I am a huge halo fan and have read all the books. I think you should work hard, and play harder. I don't have much experience in moding, but i gain more and more ever day.