Man, It's always a hard task to translate something futuristic into an engine like Warband (especially walkers and vehicles). I wish you best of luck and success
Man, It's always a hard task to translate something futuristic into an engine like Warband (especially walkers and vehicles). I wish you best of luck and success
Hi, I would like to make a suggestion. Being able to join a faction as a mercenary like in Native
The allusion to history is not so clear, because some nations are off their time period. Swadia = Nazi Germany; Vaegir = Soviet Union; Sarranid Islamic Empire = Ottoman empire (The game for me shows a periodo between WW1 and WW2 and they fell shortly after WW1); Khergit = Communist China; Kingdom of Helvetia seems to be a Russia governed by the Tsar although the Revolution happened during WW1; Confederate States of Albion is likelly United States; I'm not sure about the Rhodoks, Nords and I think New Albion is Great Britain
The Reckoning has modern guns, but it has zombies
BadLuke
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