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Comment History
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

It's fully open-sourced. You can share this with mod/engine dev team you know to implement this on their project. I offer helps.

Good karma+2 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

Type in console "phys_debugdraw 0". Sorry about that. I upload a new download without debug draw now.

Good karma+3 votes
Avoidz
Avoidz - - 18 comments @ hlragdoll

phys_debugdraw 0

Good karma+4 votes
Avoidz
Avoidz - - 18 comments @ half life ragdoll mod

I developed a real ragdoll simulation library for goldsrc.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

On my way.

Good karma+10 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

English version tut is available now. Github.com

Good karma+2 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

not now

Good karma+4 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

Welcome to Goldsrc physics world!

Good karma+5 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

Support any human-like model now.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

1. If it falls out, you just can't see it.
2. It depends on your mod. This is possible.
3. It keeps 60 fps on about 10 animating ragdoll at the same time.The ragdoll turn to "sleep state" when it stop animating. It cost low CPU.

Good karma+4 votes
Avoidz
Avoidz - - 18 comments @ Half-Life1 Ragdoll Lib

Docs here for mod developer: Github.com
lib source code here: Github.com

Good karma+2 votes
Avoidz
Avoidz - - 18 comments @ Go-Mod

I'm curious about the implementation of the func_physbox. Does it use any third-party physics engine like bullet or physx? Can share the source code with us? I'm now doing some work about the ragdoll on goldsrc.

Good karma+2 votes
Avoidz
Avoidz - - 18 comments @ Xash3D Engine

And xashXT0.81 could not load the old version xash.dll.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Xash3D Engine

Could you please give me a sign about where the animation code lands on? I want to know the code that controls every frame of the model( like scientist) bones. Is that data structure in memory similar to in smd file? My grammar is not that good, but you probably know what I mean. Thanks a lot.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Xash3D Engine

How can I get the animation source code? I want to add a ragdoll effect.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Half-Life 2: Classic

The client.dll could not load. My hl is no steam version.

Good karma+2 votes
Avoidz
Avoidz - - 18 comments @ Xash3D Engine

Will it lose many new features on Xash3D if I create the map in old way. Like TGA(normal texture) files as texture and new entity. Finally, I want to know how I can get a tutorial. I will appreciate you very much.

Good karma+1 vote
Avoidz
Avoidz - - 18 comments @ Xash3D Engine

How can I make a game based on Xash3d. And I wanna join your team.

Good karma+1 vote