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Well, what can I say about me, im a gamer, with a love for computers and science fiction, I love to write and read, and my favorite things to do are read comics and play videogames, also I love the universe and the amazing scenery from beyond our skies

Comment History
Arkandir
Arkandir - - 22 comments @ A look at the Kokiri

Amazing work as usual, the ammount of love and design poured into this mod is incredible.

The gonma zerg comparison has me excited already.

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ TPC beta v0.8.8 FULL

Thanks a lot for the new version, i've been loving the mod so far, and the ammount of effort to flesh out the different races and the UI and music, etc. is marvelous.

Good karma+5 votes
Arkandir
Arkandir - - 22 comments @ The Dominion Rises

They look amazing

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ A Look at the Gorons

I find it amazing your mod is so complex, complete and visually more appealing than the other mods for 0 a.d. Mainly beacuse you put so much effort in each mechanic, building and units. I can't wait for the gorons, i've been having so much fun with the gerudo and hyrule kingdom even tho they play like a regular AoE nation with cool visuals.

I can't wait for zoras either, and the kokiri.

Good karma+3 votes
Arkandir
Arkandir - - 22 comments @ Hyrule Conquest First Demo

oooh i see, thanks for the clarification!

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Hyrule Conquest First Demo

The mod is working perfectly, the only issue i had was when i arranged the mod, it's important to put 0 ad then hyrule conquest so it can work properly.

As for the mod itself, amazing job, i love how the gerudo handle, feel, look and sound.

I found a glitch with the Gerudo oasis, it doesn't heal even tho it says it does. Besides that everythign else seems to be running well.

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Hero and Titan units

So after watching the video and playing a bit of 0 A.D. i'm definitely excited to play your mod, it's gonna be amazing to not have the wonky ME2 engine and instead having all that new stuff.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Developers Tomb Artefacts

As a necron player, i would love it if we could choose c'tans like that.

I wouldn't even really mind if the necron lord was unable to turn into the void dragon or the outsider, just the general god passive stuff would be great.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Voice Work VO teasers (Created by Eranthis)

My god, that sorcerer lord, he seriously sounds like a badass

Good karma+18 votes
Arkandir
Arkandir - - 22 comments @ Edain 4.4: Mae Govannen!

This is amazing, i knew the mod would eventually add the Rivendell elves but this is even more exciting than i expected.

Good karma+3 votes
Arkandir
Arkandir - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Poor choice of words, i ment how the colors are aligned in the main menu tau commander compared to the in game colors.

In the main menu diferent sections of the armor have different colors depending on what colors the army is, in vanilla DoW the Tau commander has one solid color (the trim in the army painter).

What i'm asking is why the main menu Tau commander color distribution isn't the same as the one in the main game.

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Hey everyone, i have to say this mod is amazing, but i have really minor gripes with it.

When the Sisters of battle infantry upgrades their weapons, they change the cool new icons to the old ones with the appropiate weapon color on the edge, it's a bit distracting

The Tau commander Colors in the main menu isn't the same as the one in game, which is extremely dissapointing since i love the main menu tau commander colors over the solid color one in the vanilla game

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Process of Updating Tech Trees (Orks)

Everything seems clear, i would like to see the other tech trees.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Possible Ghost Ark ability? (WIP)

I like the idea, altough as someone else said, it is kinda overkill when you consider the necron caster mass ressurrection. Besides, even if i like the idea, there is already many ways to resurrect necron infantry.

The overseer, the Necron lord, the doomsday monolith, the energy beacon both normal and global versions of the skill, the tomb spyder.

I like the Ghost ark, since necron infantry is really slow, it can be useful when transporting infantry, but for making it more useful in combat... maybe the phase shift ability but with higher health regen? i feel like it could be useful for healing necron infantry.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

This is one of my favorite mods of all time, so thank you UA Team.

With that said, i was wondering why is the tau commander colored different in the main menu compared to the one in the army painter.

The main menu Tau comander looks better than the solid color one from Vanilla DoW.

Good karma+3 votes
Arkandir
Arkandir - - 22 comments @ Four Empires

Hey, who wants to have an online game, we could use tunngle or something like that.

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Four Empires

I was wondering if the mod can be played online, would love to use the black legion against a human opponent.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Four Empires

With the ancient vampires i would love to see some kind of bloodlust form where his attack rate increases or a form where he walks in the ground, kinda like the druids of the talon but with the benefit that in ground he is a powerful mage, about the soul crows, they are amazing healers, but are dependant on corpses, wich are easy to get with the dungeons. I would suggest either buffing the soul's healing, or making it something else, like summoning a wraith, increasing defense, etc.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Four Empires

Now that you mention it, (and after playing a second time with the black legion), they are varied, the soul mechanic is awesome, but the healing per soul is quite lackluster, also, i would have liked an upgrade for the ancient vampire, other than that, the Black legion is quite unique.
PD: What benefit is there in the nigthfall spell, like the black legion gets a bonus at night or what?

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Four Empires

This mod is fantastic, for the 2 races i played (holy empire and black legion), you put a lot of tougth and creativity on it, altough i have to ask if you plan on adding units to the black legion or will it stay like that.

Good karma+1 vote
Arkandir
Arkandir - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Thanks for the response, also i am eager to see the grand release.
And in other things I actually have some kind of contribution for the mod, it is a change that took me some time, but i actually managed to convert sounds from other games and put them in the tyranid mod, so almost every tyranid unit and building have a voice, (or sound), the only thing is that the sounds are from the starcraft games, and i am well aware of the whole "you don´t talk about starcraft and W40K in the same sentence", so tell me what you think.

Good karma+2 votes
Arkandir
Arkandir - - 22 comments @ Ultimate Apocalypse Mod (DOW SS)

Hello UA team, i just made an account for Moddb just to congratulate you for what i consider is one of the mods with the most diversity, this mod actually feels like an expansion pack rather than a mod, and i have a blast with it, thank you.

Now there are some odd things that i have encountered and i don´t see mentioned so here I go:

-The carnifex with upgraded range weapons have no animations, this makes tyranid swarms with canifexes quite hilarious to watch as i see how these deathbringers move floating and stiffly into battle.

-I don´t know if you have considered making turrets that don´t look exactly like listening points, this isn´t really a glaring issue and i can always deal with it, its just odd to see 4 listening post´s guarding a wall(if i had computer modelling skills i would love to do it myself, but alas im not that good).

-As i am a huge, HUUGE, fan of the necrons (and im quite happy with the current and future new units) the thing that bothers me are the lack of upgrades, the deathmarch and the other upgrade for warriors flayed ones and inmortals are really good but aside from that, the only thing that the vehicles have are the new plating upgrade, I would like to ask if you have new tech planned for the grand release, or a future patch :), maybe an upgrade for the jump ability for the destroyers, instead of being automatic, and maaaybe a couple of new abilities for the destroyers(both normal and heavy), since i find them the most boring units from the vanilla game.

Anyway, thanks for the mod and wish you good luck in your everyday endeavors
PD: sorry for the long wall of text, it´s my first post and i tried to be complete, also sorry for my english, it´s not my native language

Good karma+3 votes