PM'd!
There have been a whole slew of updates on 20/06 in our #progress_updates channel! Very much alive :)
I guess you'll just need to play the mod to get an explanation on the logistics ;)
Our target is level 5+, 10+ recommended - though some people state level 15 feels like a fitting difficulty to play through it. Anything below that will be a bit of a challenge.
There will be some enemies in the world that are intended for higher-leveled characters, but the main path should be completable for mid-game characters.
Correct! Everything's been built with this in mind :)
A version for Special Edition will be ready sometime after our initial release!
Still going! Follow us on Discord for immediate progress updates: Discord.com
Yes, and many other choices you've made in Skyrim as well!
We've reached the stage where all our dungeons and main quests are complete and being polished! We'll be starting our voice-recordings soon, so expect some gameplay footage in the future :)
The mod isn't out yet, unfortunately. Working on it as hard as we can!
Not a teaser trailer, although it did contain plenty of footage from our previously ones! You can find them on our YT channel if you haven't seen them before.
We'll have something more substantial and less meme-y next month :)
Hah, we're not great at estimating dates, true - but both the scope of our mod and the team has grown since our initial set dates.
The mod is massive, and far bigger and further along than people might expect. To call it DLC-sized is actually an understatement, since it's much closer in scale to that of a AAA video game.
We've done internal playthroughs and it really is a beast to play through. We'll probably even show it off in a livestream soon, even though the voice acting isn't in yet.
So for now, the estimate is: when it's done. We've already invested years of our life in this and we want to finish it as good as we can.
It'll be worth the wait.
Yes, we test it on SE very often, so if we can get it to work on console, we can definitely get it to work on PC :)
In the meantime, we're releasing small updates on our Discord channel! Follow us to stay tuned!
Discordapp.com
Yes, there are no race restrictions on any of the factions - but your chosen race will definitely be acknowledged!
The Orcs will certainly want you on their side ;)
Lordbound and Beyond Skyrim: Illiac Bay take place in seperate worldspaces, so compatibility and epic adventures are guaranteed! We even have someone dedicated to making sure we're as compatible as can be 😃
The state of the Civil War will be reflected in Lordbound, I can't reveal more than that :)
Good questions! The story detailed in the synopsis barely scratches the surface. You'll have to play the mod to find if your points get addressed or not :)
(Or watch a YouTube playthrough if that's your thing)
Maybe! We'll be looking into an Xbox One release sometime after our PC launch. Don't want to promise anything that isn't achievable for us.
Nah, we're still going strong :) Just haven't had the time to write up a proper update yet. Busy lives and busier weekends.
I hope we do! The more people that help out, the sooner we can look into testing and releasing an SE version :)
1. Lordbound is currently being developed for an Oldrim release. We're likely to also release Special Edition version, but won't make any promises until we draw closer to finishing the mod. (but yes I hope we do release it on SE)
2. We've a new Breton tileset that we use throughout the mod, as well as a few custom weapons and armors. We'd love to make more, but talented 3D artists are hard to come by!
3. Can't reveal too much I'm afraid ;)
4. Fixes and minor additions to Lordbound are most likely to come first. After that, who knows? Some of us already have ideas of what they'd want to work on next, while others might take a break from modding for a while. 3 years on the same project is a long, long time.
Arcky
joined
Hyperflexible game designer makin' mods 'n stuff.