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Comment History
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

It is true that I designed this mode very difficult. However, the warning is in the mode label. But you're right that some parts may be too much. I will deal with this in version 1.03, which I am working on.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ Combat Tutorial

Version 1.02 and later: The enemy can be wounded by throwing the weapon.

Good karma+3 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

The game was full from the beginning. I just published the manual gradually.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

We're late. Manual of Chapter 5 will be ready up to tomorrow.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

I'm sorry for your spoiled experience.
Thank you for reporting. I'll check it.

I did some quick tests.
This error occurs when the map is loaded from the autosave.
If you want to keep playing. I'll send you a chat way to play again from Chef's house.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

venomslayer1, I know it doesn't work for you.
By the way, do you have the latest version of amnesia?

I really don't know why it doesn't just work for you. Can you send me a video where you are trying to kill the first monster?

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Pleasue, take a look at the combat tutorial video.

Also, the hit detection do not work with the gamepad and controlers.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

I am created the video manual.

Moddb.com

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

I'm not sure what I should fix. I've tested the combat mechanic many times. Many beta testers tested it too and everything worked. I'll probably do a video manual.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight v1.02

Is the path of the story as here? (SHOULD BE)
custom_stories/TheCursedKnight/custom_story_settings.cfg

Some unzip programs can do it like this. (SHOULD NOT BE)
custom_stories/TheCursedKnight/TheCursedKnight/custom_story_settings.cfg

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight v1.02

Did you unzip the file?
Target directory structure should look like:

custom_stories/TheCursedKnight/custom_story_settings.cfg

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Hit detection works properly. The monster must be hit with the hammer by force (in speed as in the video). It is not enough to just touch them with the hammer. If you insert the hammer inside the monster slowly. It needs to be removed first and then strike again.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight v1.02

Hello, do you have the latest Amnesia patch?
The custom story requires version 1.31.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Yes, Chapter VI has more problems. I'll remake it.

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Thanks for the echo.

Can you tell me here or to chat your PC set? (processor, grafic card)

I will try to find a way to better optimize Chapter VI.

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Over time, the character gives you more and more hints to journal.

I sent you a message regarding this :)

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Yes, controller is too slow for the combat system. :/

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Did you use gamepad or mouse + keyboard?

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

The custom story automatically saves the beginning of each chapter.

The monster must be hit with the hammer by force (in speed as in the video). It is not enough to just touch them with the hammer.

Good karma+3 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Ouch, I set the wrong release date. Thank you :))

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Hello, i found the problem. If you save and exit the game and then load it. The map do not save actual state of orb. I'll fix it soon. At this time, you could to load the autosave from the beginning of Chapter V [Temple]. It will be work.

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Congratulations :))

Good karma+2 votes
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight v1.02

The manual will be available from:
Moddb.com

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight v1.02

Hello, walkthrough is not yet ready. Where are you stuck?

Good karma+1 vote
ArbalesterCZ
ArbalesterCZ - - 25 comments @ The Cursed Knight (v1.02 released)

Hello, do you found hammer and chipper? The Hammer is in room where you found the jailer dead body and the chipper on one shelf in the laboratory. You have to combine these two items and use them to lock.

Good karma+2 votes