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"<i>Wise men speak because they have something to say; Fools because they have to say something</i>.” - Plato <br>_________________________________________________________ <br> <br>Formerly recent critical thinking and philosophy teacher @ CSUSM and PCC in SoCal. Now a web and graphic designer in Portland. Lifetime gamer in the world of pixel. <br>

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apokalupsi1420354125
apokalupsi1420354125 - - 1 comments @ ChaosTower

The tutorial doesn't teach anything about enemies or defenses. In addition, it doesn't address existing map elements. For example, on the 3rd map i believe (?), it introduces 2 stands of some sort. You can't use glue to stick beams to them, and these "stands" move around (you can't keep them still). Is that supposed to be that way?

Also, it seems as if some of the maps allow 1 and only 1 way to win. I like physics games like this, but requiring the player to find the one and only solution (vs being creative) is a turn off.

Is this in beta? I'm hoping so. I'd like to see continued work on the game.

Good karma+2 votes